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Fix issue with snapshotted biomes in last commit
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37bd203f8d
commit
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@ -9,31 +9,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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private final int x;
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private final int z;
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private static final PalettedContainer<net.minecraft.world.level.block.state.BlockState> emptyBlockIDs = new PalettedContainer<>(net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES, null); // Paper - Anti-Xray - Add preset block states
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+ private static final PalettedContainer<net.minecraft.world.level.biome.Biome> EMPTY_BIOMES = new PalettedContainer<>(net.minecraft.server.MinecraftServer.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), net.minecraft.server.MinecraftServer.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES, null); // Paper
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private static final byte[] emptyLight = new byte[2048];
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public CraftChunk(net.minecraft.world.level.chunk.LevelChunk chunk) {
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(iregistry, iregistry.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, iregistry.getOrThrow(Biomes.PLAINS), null); // Paper - Anti-Xray - Add preset biomes
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for (int i = 0; i < cs.length; i++) {
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+ // Paper start
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+ if (cs[i].hasOnlyAir()) {
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+ sectionEmpty[i] = true;
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+ sectionBlockIDs[i] = emptyBlockIDs;
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+ sectionSkyLights[i] = emptyLight;
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+ sectionEmitLights[i] = emptyLight;
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+ if (biome != null) {
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+ biome[i] = EMPTY_BIOMES;
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+ }
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+ continue;
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+ } else {
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+ sectionEmpty[i] = false;
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+ }
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+ // Paper end
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CompoundTag data = new CompoundTag();
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+ // Paper start
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+ sectionEmpty[i] = cs[i].hasOnlyAir();
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+ if (!sectionEmpty[i]) {
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data.put("block_states", ChunkSerializer.BLOCK_STATE_CODEC.encodeStart(NbtOps.INSTANCE, cs[i].getStates()).get().left().get());
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sectionBlockIDs[i] = ChunkSerializer.BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, data.getCompound("block_states")).get().left().get();
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+ } else {
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+ sectionBlockIDs[i] = CraftChunk.emptyBlockIDs;
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+ }
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+ // Paper end
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LevelLightEngine lightengine = chunk.level.getLightEngine();
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DataLayer skyLightArray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(x, i, z));
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