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Add UnknownCommandEvent
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package org.bukkit.event.command;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
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import org.bukkit.command.CommandSender;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.Contract;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Thrown when a player executes a command that is not defined
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*/
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@NullMarked
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public class UnknownCommandEvent extends Event {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final CommandSender sender;
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private final String commandLine;
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private @Nullable Component message;
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@ApiStatus.Internal
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public UnknownCommandEvent(final CommandSender sender, final String commandLine, final @Nullable Component message) {
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super(false);
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this.sender = sender;
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this.commandLine = commandLine;
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this.message = message;
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}
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/**
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* Gets the CommandSender or ConsoleCommandSender
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*
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* @return Sender of the command
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*/
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public CommandSender getSender() {
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return this.sender;
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}
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/**
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* Gets the command that was sent
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*
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* @return Command sent
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*/
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public String getCommandLine() {
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return this.commandLine;
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}
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/**
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* Gets message that will be returned
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*
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* @return Unknown command message
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* @deprecated use {@link #message()}
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*/
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@Deprecated
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public @Nullable String getMessage() {
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return this.message == null ? null : LegacyComponentSerializer.legacySection().serialize(this.message);
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}
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/**
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* Sets message that will be returned
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* <p>
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* Set to {@code null} to avoid any message being sent
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*
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* @param message the message to be returned, or {@code null}
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* @deprecated use {@link #message(Component)}
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*/
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@Deprecated
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public void setMessage(@Nullable String message) {
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this.message(message == null ? null : LegacyComponentSerializer.legacySection().deserialize(message));
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}
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/**
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* Gets message that will be returned
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*
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* @return Unknown command message
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*/
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@Contract(pure = true)
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public @Nullable Component message() {
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return this.message;
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}
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/**
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* Sets message that will be returned
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* <p>
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* Set to {@code null} to avoid any message being sent
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*
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* @param message the message to be returned, or {@code null}
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*/
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public void message(@Nullable Component message) {
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this.message = message;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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