Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm!

This commit is contained in:
EvilSeph 2011-06-07 03:34:23 -04:00
parent 68608169cd
commit 95c19d5f22
2 changed files with 152 additions and 4 deletions

View File

@ -1,4 +1,3 @@
package org.bukkit.craftbukkit;
import java.lang.ref.WeakReference;
@ -13,6 +12,7 @@ import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.entity.Entity;
import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
import org.bukkit.ChunkSnapshot;
public class CraftChunk implements Chunk {
private WeakReference<net.minecraft.server.Chunk> weakChunk;
@ -83,7 +83,9 @@ public class CraftChunk implements Chunk {
Entity[] entities = new Entity[count];
for (int i = 0; i < 8; i++) {
for (Object obj: chunk.entitySlices[i].toArray()) {
if (!(obj instanceof net.minecraft.server.Entity)) continue;
if (!(obj instanceof net.minecraft.server.Entity)) {
continue;
}
entities[index++] = ((net.minecraft.server.Entity) obj).getBukkitEntity();
}
}
@ -95,11 +97,27 @@ public class CraftChunk implements Chunk {
net.minecraft.server.Chunk chunk = getHandle();
BlockState[] entities = new BlockState[chunk.tileEntities.size()];
for (Object obj : chunk.tileEntities.keySet().toArray()) {
if (!(obj instanceof ChunkPosition)) continue;
if (!(obj instanceof ChunkPosition)) {
continue;
}
ChunkPosition position = (ChunkPosition) obj;
entities[index++] = worldServer.getWorld().getBlockAt(position.x + (chunk.x << 4), position.y, position.z + (chunk.z << 4)).getState();
}
return entities;
}
}
/**
* Capture thread-safe read-only snapshot of chunk data
* @return ChunkSnapshot
*/
public ChunkSnapshot getChunkSnapshot() {
net.minecraft.server.Chunk chunk = getHandle();
byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
chunk.a(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
byte[] hmap = new byte[256]; // Get copy of height map
System.arraycopy(chunk.h, 0, hmap, 0, 256);
World w = getWorld();
return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap);
}
}

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@ -0,0 +1,130 @@
package org.bukkit.craftbukkit;
import org.bukkit.ChunkSnapshot;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public class CraftChunkSnapshot implements ChunkSnapshot {
private final int x, z;
private final String worldname;
private final byte[] buf; // Flat buffer in uncompressed chunk file format
private final byte[] hmap; // Height map
private final long capture_fulltime;
private static final int BLOCKDATA_OFF = 32768;
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
private static final int SKYLIGHT_OFF = BLOCKLIGHT_OFF + 16384;
/**
* Constructor
*/
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap) {
this.x = x;
this.z = z;
this.worldname = wname;
this.capture_fulltime = wtime;
this.buf = buf;
this.hmap = hmap;
}
/**
* Gets the X-coordinate of this chunk
*
* @return X-coordinate
*/
public int getX() {
return x;
}
/**
* Gets the Z-coordinate of this chunk
*
* @return Z-coordinate
*/
public int getZ() {
return z;
}
/**
* Gets name of the world containing this chunk
*
* @return Parent World Name
*/
public String getWorldName() {
return worldname;
}
/**
* Get block type for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-255
*/
public int getBlockTypeId(int x, int y, int z) {
return buf[x << 11 | z << 7 | y] & 255;
}
/**
* Get block data for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockData(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKDATA_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
/**
* Get sky light level for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockSkyLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + SKYLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
/**
* Get light level emitted by block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockEmittedLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
/**
* Gets the highest non-air coordinate at the given coordinates
*
* @param x X-coordinate of the blocks
* @param z Z-coordinate of the blocks
* @return Y-coordinate of the highest non-air block
*/
public int getHighestBlockYAt(int x, int z) {
return hmap[z << 4 | x] & 255;
}
/**
* Get world full time when chunk snapshot was captured
* @return time in ticks
*/
public long getCaptureFullTime() {
return capture_fulltime;
}
}