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Add World.getPlayerCount
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@ -1,4 +1,4 @@
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From 20f93fadc1651fc03cbd926370d79d191a3fe1f1 Mon Sep 17 00:00:00 2001
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From 47bfe6afa93cf0a7068911d1789256f8f7159f5c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:23:03 -0500
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Subject: [PATCH] Provide E/TE/Chunk count stat methods
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@ -7,10 +7,10 @@ Provides counts without the ineffeciency of using .getEntities().size()
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which creates copy of the collections.
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 56f50296..2b6136fd 100644
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index 56f5029..12146dd 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -24,6 +24,28 @@ import org.bukkit.util.Vector;
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@@ -24,6 +24,33 @@ import org.bukkit.util.Vector;
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*/
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public interface World extends PluginMessageRecipient, Metadatable {
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@ -34,11 +34,16 @@ index 56f50296..2b6136fd 100644
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+ * @return The amount of Chunks in this world
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+ */
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+ int getChunkCount();
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+
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+ /**
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+ * @return The amount of Players in this world
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+ */
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+ int getPlayerCount();
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+ // Paper end
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+
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/**
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* Gets the {@link Block} at the given coordinates
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*
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--
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2.11.0
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2.9.2.windows.1
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@ -1,4 +1,4 @@
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From 533659e46d866b93a8dc20fd6b027351964e4da4 Mon Sep 17 00:00:00 2001
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From a5f641a75dc0b2c006fd1c401171ef3d291a8567 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:24:46 -0500
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Subject: [PATCH] Provide E/TE/Chunk count stat methods
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@ -7,10 +7,10 @@ Provides counts without the ineffeciency of using .getEntities().size()
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which creates copy of the collections.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 5a44a9f38..1c4040760 100644
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index 5a44a9f..da478ef 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -78,6 +78,26 @@ public class CraftWorld implements World {
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@@ -78,6 +78,29 @@ public class CraftWorld implements World {
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private int chunkLoadCount = 0;
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private int chunkGCTickCount;
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@ -32,11 +32,14 @@ index 5a44a9f38..1c4040760 100644
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+ public int getChunkCount() {
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+ return world.getChunkProviderServer().chunks.size();
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+ }
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+ public int getPlayerCount() {
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+ return world.players.size();
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+ }
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+ // Paper end
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+
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private static final Random rand = new Random();
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public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {
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--
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2.11.0
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2.9.2.windows.1
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@ -1,4 +1,4 @@
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From e8a422782bf1466348b1dcd40c75e8576b52c233 Mon Sep 17 00:00:00 2001
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From 28cd2c20257447d30c493e2b0761dab0285ab10f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 16:06:44 -0500
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Subject: [PATCH] Enforce Sync Chunk Unloads
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@ -7,10 +7,10 @@ Unloading Chunks async is extremely dangerous. This will force it to main
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the same way we handle async chunk loads.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 1c4040760..c678718b7 100644
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index da478ef..95dcb9f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -235,6 +235,7 @@ public class CraftWorld implements World {
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@@ -238,6 +238,7 @@ public class CraftWorld implements World {
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}
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private boolean unloadChunk0(int x, int z, boolean save) {
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@ -18,7 +18,7 @@ index 1c4040760..c678718b7 100644
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net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkIfLoaded(x, z);
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if (chunk == null) {
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return true;
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@@ -242,6 +243,7 @@ public class CraftWorld implements World {
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@@ -245,6 +246,7 @@ public class CraftWorld implements World {
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// If chunk had previously been queued to save, must do save to avoid loss of that data
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return world.getChunkProviderServer().unloadChunk(chunk, chunk.mustSave || save);
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@ -27,5 +27,5 @@ index 1c4040760..c678718b7 100644
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public boolean regenerateChunk(int x, int z) {
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--
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2.11.0
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2.9.2.windows.1
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