#889: Fix CraftChest close() sound being replaced with open sound.

By: James Peters <jameslfc19@gmail.com>
This commit is contained in:
CraftBukkit/Spigot 2021-07-15 20:29:38 +10:00
parent a061943cac
commit 96eed49699

View File

@ -74,7 +74,7 @@ public class CraftChest extends CraftLootable<TileEntityChest> implements Chest
if (getTileEntity().openersCounter.opened) {
IBlockData block = getTileEntity().getBlock();
getTileEntity().getWorld().playBlockAction(getPosition(), block.getBlock(), 1, 0);
TileEntityChest.playOpenSound(getTileEntity().getWorld(), getPosition(), block, SoundEffects.CHEST_OPEN);
TileEntityChest.playOpenSound(getTileEntity().getWorld(), getPosition(), block, SoundEffects.CHEST_CLOSE);
}
getTileEntity().openersCounter.opened = false;
}