From 97690710b36d8de3a9ba6a097d86443bd47e8a94 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Tue, 10 Jan 2023 04:09:19 -0800 Subject: [PATCH] Fix treasure map config for loot tables (#8739) --- patches/server/Configurable-Cartographer-Treasure-Maps.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/patches/server/Configurable-Cartographer-Treasure-Maps.patch b/patches/server/Configurable-Cartographer-Treasure-Maps.patch index 8773107bcc..657b0a5366 100644 --- a/patches/server/Configurable-Cartographer-Treasure-Maps.patch +++ b/patches/server/Configurable-Cartographer-Treasure-Maps.patch @@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + return stack; + } + // Paper end -+ BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, new BlockPos(vec3), this.searchRadius, serverLevel.paperConfig().environment.treasureMaps.findAlreadyDiscoveredLootTable.or(this.skipKnownStructures)); // Paper ++ BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, new BlockPos(vec3), this.searchRadius, !serverLevel.paperConfig().environment.treasureMaps.findAlreadyDiscoveredLootTable.or(!this.skipKnownStructures)); // Paper if (blockPos != null) { ItemStack itemStack = MapItem.create(serverLevel, blockPos.getX(), blockPos.getZ(), this.zoom, true, true); MapItem.renderBiomePreviewMap(serverLevel, itemStack);