SPIGOT-1632: Fix a bug in EnderDragonBattle which prevented respawning the dragon in some cases

This commit is contained in:
Thinkofdeath 2016-03-02 22:25:35 +00:00
parent 8447e4f3ed
commit 978ceb7a3e

View File

@ -0,0 +1,20 @@
--- a/net/minecraft/server/EnderDragonBattle.java
+++ b/net/minecraft/server/EnderDragonBattle.java
@@ -247,7 +247,7 @@
ShapeDetector.ShapeDetectorCollection shapedetector_shapedetectorcollection = this.f.a(this.d, tileentity.getPosition());
if (shapedetector_shapedetectorcollection != null) {
- BlockPosition blockposition = shapedetector_shapedetectorcollection.a(3, 3, 4).getPosition();
+ BlockPosition blockposition = shapedetector_shapedetectorcollection.a(3, 3, 3).getPosition(); // CraftBukkit - 4 -> 3
if (this.o == null && blockposition.getX() == 0 && blockposition.getZ() == 0) {
this.o = blockposition;
@@ -267,7 +267,7 @@
if (shapedetector_shapedetectorcollection1 != null) {
if (this.o == null) {
- this.o = shapedetector_shapedetectorcollection1.a(3, 3, 4).getPosition();
+ this.o = shapedetector_shapedetectorcollection1.a(3, 3, 3).getPosition(); // CraftBukkit - 4 -> 3
}
return shapedetector_shapedetectorcollection1;