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Added listing API fro PlayerProfile
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patches/api/0468-Add-listing-API-for-PlayerProfile.patch
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80
patches/api/0468-Add-listing-API-for-PlayerProfile.patch
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@ -0,0 +1,80 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Flo0 <flo.roma@web.de>
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Date: Sat, 6 Apr 2024 23:15:08 +0200
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Subject: [PATCH] Add listing API for PlayerProfile
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index c6cb4f17469a8f2e60dd3e28d41402851ce5fb21..8d35bb590facb83487729fe5cca9e8450bbac9d2 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2054,6 +2054,69 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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boolean listPlayer(@NotNull Player other);
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// Paper end
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+ // Paper start - Add Listing API for PlayerProfile
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+ /**
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+ * Lists the {@code profile} in the tablist.
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+ * Burden of tracking the profile is on the caller.
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+ * Using profiles of online players is an invalid operation.
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+ * Use {@link #listPlayer(Player)} instead.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to list.
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+ * @param latency The latency of the profile in milliseconds.
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+ * @param gameMode The game mode of the profile.
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+ * @param displayName The display name of the profile.
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+ */
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+ void listProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, int latency, @NotNull GameMode gameMode, @Nullable net.kyori.adventure.text.Component displayName);
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+
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+ /**
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+ * Lists the {@code profile} in the tablist.
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+ * Burden of tracking the profile is on the caller.
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+ * Using profiles of online players is an invalid operation.
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+ * Use {@link #listPlayer(Player)} instead.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to list.
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+ */
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+ default void listProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile) {
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+ listProfile(profile, 0, GameMode.SURVIVAL, null);
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+ }
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+
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+ /**
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+ * Updates the latency of the {@code profile} in the tablist.
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+ * If the {@code profile} is not listed, this method has no effect.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to update in the tablist.
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+ * @param latency The new latency of the profile in milliseconds.
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+ */
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+ void updateListedProfileLatency(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, int latency);
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+
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+ /**
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+ * Updates the game mode of the {@code profile} in the tablist.
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+ * If the {@code profile} is not listed, this method has no effect.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to update in the tablist.
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+ * @param gameMode The new game mode of the profile.
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+ */
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+ void updateListedProfileGameMode(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, @NotNull GameMode gameMode);
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+
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+ /**
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+ * Updates the display name of the {@code profile} in the tablist.
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+ * If the {@code profile} is not listed, this method has no effect.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to update in the tablist.
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+ * @param displayName The new display name of the profile.
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+ */
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+ void updateListedProfileDisplayName(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, @Nullable net.kyori.adventure.text.Component displayName);
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+
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+ /**
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+ * Unlists the {@code profile} from the tablist.
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+ * Using profiles of online players is an invalid operation.
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+ * Use {@link #unlistPlayer(Player)} instead.
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+ *
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+ * @param profile The {@link com.destroystokyo.paper.profile.PlayerProfile} to de-list.
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+ */
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+ void unlistProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile);
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+ // Paper end - Add Listing API for PlayerProfile
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+
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/**
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* Checks to see if this player is currently flying or not.
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*
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133
patches/server/1055-Add-listing-API-for-PlayerProfile.patch
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133
patches/server/1055-Add-listing-API-for-PlayerProfile.patch
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@ -0,0 +1,133 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Flo0 <flo.roma@web.de>
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Date: Sat, 6 Apr 2024 23:15:24 +0200
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Subject: [PATCH] Add listing API for PlayerProfile
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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index 56eddd28429cf42c02d88b8bf79f8b616fa45289..ba3dde833e073a9979af5b3554f669b9ec0ccf7e 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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@@ -16,6 +16,7 @@ import net.minecraft.network.protocol.Packet;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.GameType;
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+
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public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacketListener> {
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private final EnumSet<ClientboundPlayerInfoUpdatePacket.Action> actions;
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private final List<ClientboundPlayerInfoUpdatePacket.Entry> entries;
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@@ -68,6 +69,35 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, listed));
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}
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// Paper end - Add Listing API for Player
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+ // Paper start - Add Listing API for PlayerProfile
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+ public static ClientboundPlayerInfoUpdatePacket addAndList(GameProfile profile, int latency, GameType gameMode, @Nullable Component displayName) {
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+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(
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+ ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER,
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+ ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED,
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+ ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY,
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+ ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE
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+ );
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+
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+ if(displayName != null) {
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+ enumSet.add(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
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+ }
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+
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+ UUID profileId = profile.getId();
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(profileId, profile, true, latency, gameMode, displayName, null));
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+ }
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+ public static ClientboundPlayerInfoUpdatePacket updateLatency(UUID playerInfoId, int latency) {
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+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY);
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, true, latency, GameType.DEFAULT_MODE, null));
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+ }
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+ public static ClientboundPlayerInfoUpdatePacket updateGameMode(UUID playerInfoId, GameType gameMode) {
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+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE);
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, true, 0, gameMode, null));
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+ }
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+ public static ClientboundPlayerInfoUpdatePacket updateDisplayName(UUID playerInfoId, Component displayName) {
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+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, true, 0, GameType.DEFAULT_MODE, displayName));
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+ }
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+ // Paper end - Add Listing API for PlayerProfile
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public ClientboundPlayerInfoUpdatePacket(FriendlyByteBuf buf) {
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this.actions = buf.readEnumSet(ClientboundPlayerInfoUpdatePacket.Action.class);
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@@ -188,6 +218,11 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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this(profileId, null, listed, 0, GameType.DEFAULT_MODE, null, null);
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}
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// Paper end - Add Listing API for Player
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+ // Paper start - Add Listing API for PlayerProfile
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+ Entry(UUID profileId, boolean listed, int latency, GameType gameMode, @Nullable Component displayName) {
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+ this(profileId, null, listed, latency, gameMode, displayName, null);
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+ }
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+ // Paper end - Add Listing API for PlayerProfile
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}
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static class EntryBuilder {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 616d2e479d91673695ade0db151a0099b568904f..86962f285a1027ec0a818880b0303affa434defa 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2190,6 +2190,62 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// Paper end - Add Listing API for Player
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+ // Paper start - Add Listing API for PlayerProfile
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+ @Override
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+ public void listProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, int latency, GameMode gameMode, @Nullable net.kyori.adventure.text.Component displayName) {
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+ Preconditions.checkNotNull(profile, "profile cannot be null");
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+ Preconditions.checkArgument(isOfflineProfile(profile), "using the profile of an online player is not allowed");
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+ if (this.getHandle().connection == null) return;
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+
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+ GameType type = GameType.byId(gameMode.getValue());
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+ net.minecraft.network.chat.Component name = io.papermc.paper.adventure.PaperAdventure.asVanilla(displayName);
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+ com.mojang.authlib.GameProfile gameProfile = ((com.destroystokyo.paper.profile.CraftPlayerProfile) profile).buildGameProfile();
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+ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.addAndList(gameProfile, latency, type, name);
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+ this.getHandle().connection.send(packet);
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+ }
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+
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+ @Override
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+ public void updateListedProfileLatency(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, int latency) {
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+ Preconditions.checkNotNull(profile, "profile cannot be null");
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+ Preconditions.checkArgument(isOfflineProfile(profile), "using the profile of an online player is not allowed");
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+ if (this.getHandle().connection == null) return;
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+
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateLatency(profile.getId(), latency));
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+ }
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+
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+ @Override
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+ public void updateListedProfileGameMode(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, GameMode gameMode) {
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+ Preconditions.checkNotNull(profile, "profile cannot be null");
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+ Preconditions.checkArgument(isOfflineProfile(profile), "using the profile of an online player is not allowed");
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+ if (this.getHandle().connection == null) return;
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+
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateGameMode(profile.getId(), GameType.byId(gameMode.getValue())));
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+ }
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+
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+ @Override
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+ public void updateListedProfileDisplayName(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile, @Nullable net.kyori.adventure.text.Component displayName) {
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+ Preconditions.checkNotNull(profile, "profile cannot be null");
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+ Preconditions.checkArgument(isOfflineProfile(profile), "using the profile of an online player is not allowed");
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+ if (this.getHandle().connection == null) return;
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+
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateDisplayName(profile.getId(), io.papermc.paper.adventure.PaperAdventure.asVanilla(displayName)));
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+ }
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+
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+ @Override
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+ public void unlistProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile) {
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+ Preconditions.checkNotNull(profile, "profile cannot be null");
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+ Preconditions.checkArgument(isOfflineProfile(profile), "using the profile of an online player is not allowed");
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+ if (this.getHandle().connection == null) return;
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+
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateListed(profile.getId(), false));
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+ }
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+
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+ private boolean isOfflineProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile) {
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+ UUID profileId = profile.getId();
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+ return Bukkit.getPlayer(profileId) == null;
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+ }
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+ // Paper end - Add Listing API for PlayerProfile
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+
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@Override
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public Map<String, Object> serialize() {
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Map<String, Object> result = new LinkedHashMap<String, Object>();
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