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improved sign handling
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parent
b054cfdda7
commit
97c5f2bb8e
@ -855,69 +855,59 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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// CraftBukkit start
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if (((WorldServer) this.player.world).isLoaded(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z)) {
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TileEntity tileentity = ((WorldServer) this.player.world).getTileEntity(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z);
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// CraftBukkit end
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if (tileentity instanceof TileEntitySign) {
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TileEntitySign tileentitysign = (TileEntitySign) tileentity;
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if (!tileentitysign.a()) {
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this.minecraftServer.c("Player " + this.player.name + " just tried to change non-editable sign");
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this.sendPacket(new Packet130UpdateSign(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z, tileentitysign.lines));
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return;
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}
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}
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int i;
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int j;
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int i;
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int j;
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for (j = 0; j < 4; ++j) {
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boolean flag = true;
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for (j = 0; j < 4; ++j) {
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boolean flag = true;
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if (packet130updatesign.lines[j].length() > 15) {
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flag = false;
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} else {
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for (i = 0; i < packet130updatesign.lines[j].length(); ++i) {
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if (FontAllowedCharacters.a.indexOf(packet130updatesign.lines[j].charAt(i)) < 0) {
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flag = false;
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if (packet130updatesign.lines[j].length() > 15) {
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flag = false;
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} else {
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for (i = 0; i < packet130updatesign.lines[j].length(); ++i) {
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if (FontAllowedCharacters.a.indexOf(packet130updatesign.lines[j].charAt(i)) < 0) {
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flag = false;
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}
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}
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}
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}
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if (!flag) {
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packet130updatesign.lines[j] = "!?";
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}
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}
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if (tileentity instanceof TileEntitySign) {
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j = packet130updatesign.x;
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int k = packet130updatesign.y;
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i = packet130updatesign.z;
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TileEntitySign tileentitysign1 = (TileEntitySign) tileentity;
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// CraftBukkit start - SIGN_CHANGE hook
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Player player = server.getPlayer(this.player);
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SignChangeEvent event = new SignChangeEvent((CraftBlock) player.getWorld().getBlockAt(j, k, i), server.getPlayer(this.player), packet130updatesign.lines);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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// Normally we would return here, but we have to update the sign with blank text if it's been cancelled
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// Otherwise the client will have bad text on their sign (client shows text changes as they type)
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for (int l = 0; l < 4; ++l) {
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event.setLine(l, "");
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if (!flag) {
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packet130updatesign.lines[j] = "!?";
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}
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}
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// CraftBukkit end
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for (int l = 0; l < 4; ++l) {
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tileentitysign1.lines[l] = event.getLine(l);
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// CraftBukkit
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if (tileentity instanceof TileEntitySign) {
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j = packet130updatesign.x;
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int k = packet130updatesign.y;
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i = packet130updatesign.z;
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Player player = server.getPlayer(this.player);
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SignChangeEvent event = new SignChangeEvent((CraftBlock) player.getWorld().getBlockAt(j, k, i), server.getPlayer(this.player), packet130updatesign.lines);
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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for (int l = 0; l < 4; ++l) {
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tileentitysign.lines[l] = event.getLine(l);
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}
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tileentitysign.setEditable(false);
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}
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tileentitysign.update();
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((WorldServer) this.player.world).notify(j, k, i);
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}
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tileentitysign1.update();
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// CraftBukkit
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((WorldServer) this.player.world).notify(j, k, i);
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}
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}
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// CraftBukkit end
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}
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public boolean c() {
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@ -47,4 +47,10 @@ public class TileEntitySign extends TileEntity {
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public boolean a() {
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return this.c;
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}
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// CraftBukkit start
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public void setEditable(boolean editable) {
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this.c = editable;
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}
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// CraftBukkit end
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}
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