diff --git a/Spigot-Server-Patches/Optimize-Chunk-Access.patch b/Spigot-Server-Patches/Optimize-Chunk-Access.patch
index 426d82c5c8..f536a40be1 100644
--- a/Spigot-Server-Patches/Optimize-Chunk-Access.patch
+++ b/Spigot-Server-Patches/Optimize-Chunk-Access.patch
@@ -4,8 +4,7 @@ Date: Thu, 27 Aug 2015 01:15:02 -0400
 Subject: [PATCH] Optimize Chunk Access
 
 getting a loaded chunk is one of the most hottest pieces of code in the game.
-Often, getChunkAt is called for the same chunk multiple times in a row, often
-from getType();
+getChunkAt is called for the same chunk multiple times in a row, often from getType();
 
 Optimize this look up by using a Last Access cache.
 
@@ -46,7 +45,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
 +            if (lastChunkByPos != null && key == lastChunkByPos.chunkKey) {
 +                return lastChunkByPos;
 +            }
-+            return super.get(key);
++            return lastChunkByPos = super.get(key);
 +        }
 +    }; // CraftBukkit
 +    // Paper end