From 98272bf2828cd82a4d7addbbe49ff398bc0696d0 Mon Sep 17 00:00:00 2001 From: CodeCrafter47 Date: Sat, 10 May 2014 22:47:41 +0200 Subject: [PATCH] fixed file extension for offline mode player data added ".dat" file extension so this is able to find a players offline mode data if available --- .../0126-Use-Offline-Player-Data-Once-if-Required.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CraftBukkit-Patches/0126-Use-Offline-Player-Data-Once-if-Required.patch b/CraftBukkit-Patches/0126-Use-Offline-Player-Data-Once-if-Required.patch index d209cb4748..e623d7c425 100644 --- a/CraftBukkit-Patches/0126-Use-Offline-Player-Data-Once-if-Required.patch +++ b/CraftBukkit-Patches/0126-Use-Offline-Player-Data-Once-if-Required.patch @@ -17,7 +17,7 @@ index 93ff8d3..cc4d487 100644 + boolean usingWrongFile = false; + if ( !file1.exists() ) + { -+ file1 = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() ); ++ file1 = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat"); + if ( file1.exists() ) + { + usingWrongFile = true;