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Fix entities not having valid "isValid" states. Addresses BUKKIT-2366
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@ -91,7 +91,7 @@ public abstract class Entity {
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public boolean al;
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public boolean al;
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public EnumEntitySize am;
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public EnumEntitySize am;
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public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
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public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
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public boolean valid = true; // CraftBukkit
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public boolean valid = false; // CraftBukkit
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public Entity(World world) {
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public Entity(World world) {
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this.id = entityCount++;
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this.id = entityCount++;
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@ -878,6 +878,8 @@ public abstract class World implements IBlockAccess {
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iworldaccess.a(entity);
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iworldaccess.a(entity);
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}
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}
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entity.valid = true; // CraftBukkit
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}
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}
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protected void b(Entity entity) {
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protected void b(Entity entity) {
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