Fix entities not having valid "isValid" states. Addresses BUKKIT-2366

This commit is contained in:
feildmaster 2012-08-21 20:21:01 -05:00
parent e3ae188ed2
commit 98c98d0f7a
2 changed files with 3 additions and 1 deletions

View File

@ -91,7 +91,7 @@ public abstract class Entity {
public boolean al; public boolean al;
public EnumEntitySize am; public EnumEntitySize am;
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
public boolean valid = true; // CraftBukkit public boolean valid = false; // CraftBukkit
public Entity(World world) { public Entity(World world) {
this.id = entityCount++; this.id = entityCount++;

View File

@ -878,6 +878,8 @@ public abstract class World implements IBlockAccess {
iworldaccess.a(entity); iworldaccess.a(entity);
} }
entity.valid = true; // CraftBukkit
} }
protected void b(Entity entity) { protected void b(Entity entity) {