Resend entity using the bundle packet (#9853)

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Lulu13022002 2023-10-27 15:48:13 +02:00 committed by GitHub
parent b974a6b6f3
commit 996d529fb3
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@ -16,10 +16,10 @@ See: https://github.com/PaperMC/Paper/pull/1896
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index d088479d160dbd2fc90b48a30553be141db8eef2..15add3f4dfd718ec09bb1db4f22223466936879c 100644 index d088479d160dbd2fc90b48a30553be141db8eef2..ccb7d92b6c36b6225a2e640f8cea6c0da37464c8 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java --- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java +++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -253,14 +253,60 @@ public class SynchedEntityData { @@ -253,14 +253,63 @@ public class SynchedEntityData {
// CraftBukkit start // CraftBukkit start
public void refresh(ServerPlayer to) { public void refresh(ServerPlayer to) {
if (!this.isEmpty()) { if (!this.isEmpty()) {
@ -58,9 +58,12 @@ index d088479d160dbd2fc90b48a30553be141db8eef2..15add3f4dfd718ec09bb1db4f2222346
+ return; + return;
+ } + }
+ +
+ net.minecraft.server.level.ServerEntity serverEntity = this.entity.tracker.serverEntity;
+ if (player.getBukkitEntity().canSee(entity.getBukkitEntity())) { + if (player.getBukkitEntity().canSee(entity.getBukkitEntity())) {
+ serverEntity.sendPairingData(player, player.connection::send); + net.minecraft.server.level.ServerEntity serverEntity = this.entity.tracker.serverEntity;
+
+ List<net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new ArrayList<>();
+ serverEntity.sendPairingData(player, list::add);
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
+ } + }
+ } + }
+ +