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SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.
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@ -381,7 +381,7 @@
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+
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+ CraftEntity craft = (CraftEntity) entity.getBukkitEntity().getVehicle();
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+ Entity orig = craft == null ? null : craft.getHandle();
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+ if (getBukkitEntity() instanceof Vehicle && entity.getBukkitEntity() instanceof LivingEntity) {
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+ if (getBukkitEntity() instanceof Vehicle && entity.getBukkitEntity() instanceof LivingEntity && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, false)) { // Boolean not used
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+ VehicleEnterEvent event = new VehicleEnterEvent(
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+ (Vehicle) getBukkitEntity(),
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+ entity.getBukkitEntity()
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