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SPIGOT-1733: Add PlayerPickupArrowEvent
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@ -7,7 +7,7 @@
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+// CraftBukkit start
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.event.entity.EntityCombustByEntityEvent;
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+import org.bukkit.event.player.PlayerPickupItemEvent;
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+import org.bukkit.event.player.PlayerPickupArrowEvent;
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+// CraftBukkit end
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+
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public abstract class EntityArrow extends Entity implements IProjectile {
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@ -60,7 +60,7 @@
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+ if (this.fromPlayer == PickupStatus.ALLOWED && entityhuman.inventory.canHold(itemstack) > 0) {
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+ EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
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+
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+ PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
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+ PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.Arrow) this.getBukkitEntity());
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+ // event.setCancelled(!entityhuman.canPickUpLoot); TODO
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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