mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-07 16:57:42 +01:00
Add Arrow tile methods
By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
parent
b7d13cf163
commit
9b59adbfbc
@ -1,5 +1,7 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
|
||||
/**
|
||||
* Represents an arrow.
|
||||
*/
|
||||
@ -40,6 +42,22 @@ public interface Arrow extends Projectile {
|
||||
*/
|
||||
public void setCritical(boolean critical);
|
||||
|
||||
/**
|
||||
* Gets whether this arrow is in a block or not.
|
||||
* <p>
|
||||
* Arrows in a block are motionless and may be picked up by players.
|
||||
*
|
||||
* @return true if in a block
|
||||
*/
|
||||
public boolean isInBlock();
|
||||
|
||||
/**
|
||||
* Gets the block to which this arrow is attached.
|
||||
*
|
||||
* @return the attached block or null if not attached
|
||||
*/
|
||||
public Block getAttachedBlock();
|
||||
|
||||
/**
|
||||
* Gets the current pickup status of this arrow.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user