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Reset players remainingAir on respawn (#1598)
As mentioned in #1597, your air level did not reset if you drown. Now you get a full breath during respawn.
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@ -0,0 +1,34 @@
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From 3cbba85fb406eed003f0ce5a1b733ae350d50a3a Mon Sep 17 00:00:00 2001
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From: GreenMeanie <GreenMeanieMC@gmail.com>
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Date: Sat, 20 Oct 2018 22:34:02 -0400
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Subject: [PATCH] Reset players airTicks on respawn
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 22fce6c36..9d1c53897 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2334,7 +2334,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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- public int bf() {
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+ public int getMaxAirTicks() { return bf(); } public int bf() { // Paper - OBF HELPER
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return 300;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 4ca5cfe9a..91d9b62e9 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1614,6 +1614,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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this.setHealth(this.getMaxHealth());
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+ this.setAirTicks(this.getMaxAirTicks()); // Paper
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this.fireTicks = 0;
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this.fallDistance = 0;
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this.foodData = new FoodMetaData(this);
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--
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2.19.1
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