Refactor processBlockPlace logic. Fixes BUKKIT-3406 and BUKKIT-3454

The previous logic was faulty since it lost the logic of "placing" the
block. It was also taking into account data that could have been
changed outside of the processing of this event, which is irrelevant
to the processing of this event.
This commit is contained in:
feildmaster 2013-01-18 23:07:28 -06:00
parent 6a499c8589
commit 9ba0ddc292
4 changed files with 14 additions and 8 deletions

View File

@ -40,7 +40,6 @@ public class BlockPumpkin extends BlockDirectional {
public void onPlace(World world, int i, int j, int k) {
super.onPlace(world, i, j, k);
if (world.suppressPhysics) return; // CraftBukkit
if (world.getTypeId(i, j - 1, k) == Block.SNOW_BLOCK.id && world.getTypeId(i, j - 2, k) == Block.SNOW_BLOCK.id) {
if (!world.isStatic) {
// CraftBukkit start - use BlockStateListPopulator

View File

@ -196,7 +196,6 @@ public class BlockRedstoneWire extends Block {
}
public void onPlace(World world, int i, int j, int k) {
if (world.suppressPhysics) return; // CraftBukkit
super.onPlace(world, i, j, k);
if (!world.isStatic) {
this.l(world, i, j, k);

View File

@ -429,8 +429,8 @@ public class Chunk {
if (l != 0) {
if (!this.world.isStatic) {
// CraftBukkit start - Don't extend piston until data is set
if (!(Block.byId[l] instanceof BlockPiston) || i2 != 0) {
// CraftBukkit start - Don't extend piston until data is set, don't "place" if we're processing the event
if (!this.world.suppressPhysics && (!(Block.byId[l] instanceof BlockPiston) || i2 != 0)) {
Block.byId[l].onPlace(this.world, j2, j, k2);
}
// CraftBukkit end

View File

@ -80,7 +80,7 @@ public class ItemBlock extends Item {
org.bukkit.block.BlockState blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(world, x, y, z);
world.suppressPhysics = true;
world.setTypeIdAndData(x, y, z, id, data);
world.setRawTypeIdAndData(x, y, z, id, data);
org.bukkit.event.block.BlockPlaceEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockstate, x, y, z);
if (event.isCancelled() || !event.canBuild()) {
@ -90,12 +90,20 @@ public class ItemBlock extends Item {
}
world.suppressPhysics = false;
world.applyPhysics(x, y, z, world.getTypeId(x, y, z));
Block block = Block.byId[world.getTypeId(x, y, z)];
int newId = world.getTypeId(x, y, z);
int newData = world.getData(x, y, z);
Block block = Block.byId[newId];
if (block != null) {
block.onPlace(world, x, y, z);
}
world.update(x, y, z, newId);
if (block != null) {
block.postPlace(world, x, y, z, entityhuman);
block.postPlace(world, x, y, z, world.getData(x, y, z));
block.postPlace(world, x, y, z, newData);
world.makeSound((double) ((float) x + 0.5F), (double) ((float) y + 0.5F), (double) ((float) z + 0.5F), block.stepSound.getPlaceSound(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
}