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SPIGOT-4943: Zombie villager conversion player API.
Also resetting the conversion player when stopping a conversion.
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parent
5a02707175
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9bda413457
@ -1,6 +1,6 @@
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--- a/net/minecraft/server/EntityZombieVillager.java
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+++ b/net/minecraft/server/EntityZombieVillager.java
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@@ -3,6 +3,10 @@
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@@ -3,15 +3,20 @@
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import com.mojang.datafixers.Dynamic;
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import java.util.UUID;
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import javax.annotation.Nullable;
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@ -11,8 +11,11 @@
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public class EntityZombieVillager extends EntityZombie implements VillagerDataHolder {
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@@ -12,6 +16,7 @@
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private UUID conversionPlayer;
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public static final DataWatcherObject<Boolean> CONVERTING = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.i);
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private static final DataWatcherObject<VillagerData> c = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.q);
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public int conversionTime;
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- private UUID conversionPlayer;
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+ public UUID conversionPlayer; // CraftBukkit - public
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private NBTTagCompound bB;
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private int bC;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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@ -7,6 +7,8 @@ import net.minecraft.server.EntityZombieVillager;
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import net.minecraft.server.IRegistry;
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import net.minecraft.server.MinecraftKey;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Villager;
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@ -62,8 +64,20 @@ public class CraftVillagerZombie extends CraftZombie implements ZombieVillager {
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getHandle().conversionTime = -1;
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getHandle().getDataWatcher().set(EntityZombieVillager.CONVERTING, false);
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getHandle().persistent = false; // CraftBukkit - SPIGOT-4684 update persistence
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getHandle().conversionPlayer = null;
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} else {
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getHandle().startConversion((UUID) null, time);
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}
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}
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@Override
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public OfflinePlayer getConversionPlayer() {
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return (getHandle().conversionPlayer == null) ? null : Bukkit.getOfflinePlayer(getHandle().conversionPlayer);
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}
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@Override
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public void setConversionPlayer(OfflinePlayer conversionPlayer) {
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if (!this.isConverting()) return;
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getHandle().conversionPlayer = (conversionPlayer == null) ? null : conversionPlayer.getUniqueId();
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}
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}
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