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Add implementation of the elder Guardian API
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3b1c7d708e
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@ -50,6 +50,16 @@
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public int getId() {
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return this.id;
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@@ -135,7 +169,8 @@
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this.dead = true;
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}
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- protected void a(float f, float f1) {
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+ // PAIL: Access + rename please
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+ public void a(float f, float f1) { // CraftBukkit - protected to public
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if (f != this.width || f1 != this.length) {
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float f2 = this.width;
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@@ -150,6 +184,33 @@
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}
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@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityAgeable.java 2014-11-28 17:43:43.061707436 +0000
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+++ src/main/java/net/minecraft/server/EntityAgeable.java 2014-11-28 17:38:22.000000000 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityAgeable.java Thu Dec 4 19:00:43 2014
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+++ src/main/java/net/minecraft/server/EntityAgeable.java Thu Dec 4 18:45:16 2014
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@@ -7,6 +7,7 @@
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protected int c;
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private float bk = -1.0F;
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@ -46,3 +46,12 @@
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if (this.c > 0) {
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if (this.c % 4 == 0) {
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this.world.addParticle(EnumParticle.VILLAGER_HAPPY, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + 0.5D + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, 0.0D, 0.0D, 0.0D, new int[0]);
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@@ -146,7 +149,7 @@
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this.a(flag ? 0.5F : 1.0F);
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}
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- protected final void a(float f, float f1) {
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+ public final void a(float f, float f1) { // CraftBukkit - protected to public
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boolean flag = this.bk > 0.0F;
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this.bk = f;
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21
nms-patches/EntityGuardian.patch
Normal file
21
nms-patches/EntityGuardian.patch
Normal file
@ -0,0 +1,21 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityGuardian.java Thu Dec 11 13:57:14 2014
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+++ src/main/java/net/minecraft/server/EntityGuardian.java Thu Dec 11 13:55:14 2014
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@@ -14,7 +14,7 @@
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private EntityLiving bn;
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private int bo;
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private boolean bp;
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- private PathfinderGoalRandomStroll bq;
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+ public PathfinderGoalRandomStroll bq; // CraftBukkit - private to public
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public EntityGuardian(World world) {
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super(world);
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@@ -35,7 +35,8 @@
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this.c = this.b = this.random.nextFloat();
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}
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- protected void aW() {
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+ // PAIL: Access + rename please
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+ public void aW() { // CraftBukkit - protected to public
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super.aW();
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this.getAttributeInstance(GenericAttributes.e).setValue(6.0D);
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this.getAttributeInstance(GenericAttributes.d).setValue(0.5D);
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@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityZombie.java 2014-11-28 17:43:43.185707433 +0000
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+++ src/main/java/net/minecraft/server/EntityZombie.java 2014-11-28 17:38:22.000000000 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityZombie.java Thu Dec 11 13:57:17 2014
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+++ src/main/java/net/minecraft/server/EntityZombie.java Thu Dec 11 13:56:17 2014
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@@ -4,6 +4,14 @@
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import java.util.List;
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import java.util.UUID;
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@ -106,3 +106,13 @@
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entityvillager.addEffect(new MobEffect(MobEffectList.CONFUSION.id, 200, 0));
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this.world.a((EntityHuman) null, 1017, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0);
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}
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@@ -487,7 +516,8 @@
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this.a(flag ? 0.5F : 1.0F);
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}
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- protected final void a(float f, float f1) {
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+ // PAIL: Access + rename please
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+ public final void a(float f, float f1) { // CraftBukkit - protected to public
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boolean flag = this.bo > 0.0F && this.bp > 0.0F;
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this.bo = f;
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@ -1,6 +1,7 @@
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package org.bukkit.craftbukkit.entity;
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import net.minecraft.server.EntityGuardian;
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import net.minecraft.server.GenericAttributes;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Guardian;
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@ -20,4 +21,30 @@ public class CraftGuardian extends CraftMonster implements Guardian {
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public EntityType getType() {
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return EntityType.GUARDIAN;
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}
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@Override
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public boolean isElder() {
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return ((EntityGuardian)entity).cl();
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}
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@Override
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public void setElder( boolean shouldBeElder ) {
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EntityGuardian entityGuardian = (EntityGuardian) entity;
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if (!isElder() && shouldBeElder) {
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entityGuardian.a( true );
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} else if (isElder() && !shouldBeElder) {
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entityGuardian.a( false );
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// Since minecraft does not reset the elder Guardian to a guardian we have to do that
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entity.a(0.85F, 0.85F);
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entityGuardian.aW();
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// Update pathfinding (random stroll back to 80)
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entityGuardian.bq.b(80);
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// Tell minecraft that we need persistence since the guardian changed
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entityGuardian.bW();
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}
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}
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}
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