Add a missing break statement for openInventory, fixes opening dropper inventories

This commit is contained in:
Thinkofdeath 2015-09-18 21:42:40 +01:00
parent 2d4f577bbf
commit a0d2928ba4

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@ -197,6 +197,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
} else {
openCustomInventory(inventory, player, "minecraft:dropper");
}
break;
case FURNACE:
if (iinventory instanceof TileEntityFurnace) {
getHandle().openContainer((TileEntityFurnace) iinventory);