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Missing Entity API
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com> Co-authored-by: SoSeDiK <mrsosedik@gmail.com> Co-authored-by: booky10 <boooky10@gmail.com> Co-authored-by: Amin <amin.haddou@frg.wwschool.de> Co-authored-by: TrollyLoki <trollyloki@gmail.com> Co-authored-by: FireInstall <kettnerl@hu-berlin.de> Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com> Co-authored-by: TotalledZebra <Holappa57@gmail.com>
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@ -0,0 +1,47 @@
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package io.papermc.paper.entity;
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import org.bukkit.entity.Fish;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Represents a fish that can school with other fish.
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*/
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@NullMarked
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public interface SchoolableFish extends Fish {
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/**
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* Forces this fish to follow the given fish.
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*
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* @param leader fish to follow
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*/
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void startFollowing(SchoolableFish leader);
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/**
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* Causes the fish to stop following their current
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* leader.
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*/
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void stopFollowing();
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/**
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* Gets the amount of fish currently following this fish.
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*
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* @return school size
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*/
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int getSchoolSize();
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/**
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* Gets the maximum number of fish that will naturally follow this fish.
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*
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* @return max school size
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*/
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int getMaxSchoolSize();
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/**
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* Gets the fish that this entity is currently following.
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*
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* @return following fish
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*/
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@Nullable SchoolableFish getSchoolLeader();
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}
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@ -106,17 +106,71 @@ public interface AbstractHorse extends Vehicle, InventoryHolder, Tameable {
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* Gets whether the horse is currently grazing hay.
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*
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* @return true if eating hay
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* @deprecated use {@link #isEatingGrass()}, this name is incorrect
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*/
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@Deprecated // Paper - Horse API
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boolean isEatingHaystack();
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/**
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* Sets whether the horse is grazing hay.
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*
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* @param eatingHaystack new hay grazing status
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* @deprecated use {@link #setEatingGrass(boolean)}, this name is incorrect
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*/
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@Deprecated // Paper - Horse API
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void setEatingHaystack(boolean eatingHaystack);
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@NotNull
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@Override
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public AbstractHorseInventory getInventory();
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// Paper start - Horse API
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/**
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* Gets if a horse is in their eating grass animation.
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*
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* @return eating grass animation is active
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*/
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public boolean isEatingGrass();
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/**
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* Sets if a horse is in their eating grass animation.
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*
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* <p>When true, the horse will lower its neck.</p>
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*
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* @param eating eating grass animation is active
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*/
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public void setEatingGrass(boolean eating);
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/**
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* Gets if a horse is in their rearing animation.
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*
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* @return rearing animation is active
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*/
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public boolean isRearing();
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/**
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* Sets if a horse is in their rearing animation.
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*
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* <p>When true, the horse will stand on its hind legs.</p>
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*
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* @param rearing rearing animation is active
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*/
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public void setRearing(boolean rearing);
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/**
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* Gets if a horse is in their eating animation.
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*
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* @return eating animation is active
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*/
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public boolean isEating();
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/**
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* Sets if a horse is in their eating animation.
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*
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* <p>When true, the horse will bob its head.</p>
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*
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* @param eating eating animation is active
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*/
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public void setEating(boolean eating);
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// Paper end - Horse API
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}
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@ -259,4 +259,20 @@ public interface AreaEffectCloud extends Entity {
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* @param source the {@link ProjectileSource} that threw the LingeringPotion
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*/
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public void setSource(@Nullable ProjectileSource source);
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// Paper start - owner API
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/**
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* Get the entity UUID for the owner of this area effect cloud.
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*
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* @return the entity owner uuid or null
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*/
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@Nullable java.util.UUID getOwnerUniqueId();
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/**
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* Sets the entity UUID for the owner of this area effect cloud.
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*
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* @param ownerUuid the entity owner uuid or null to clear
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*/
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void setOwnerUniqueId(@Nullable java.util.UUID ownerUuid);
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// Paper end
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}
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@ -24,4 +24,23 @@ public interface Bat extends Ambient {
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* @param state the new state
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*/
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void setAwake(boolean state);
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// Paper start
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/**
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* Gets the location that this bat is currently trying to move towards.
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*
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* @return target location, or null if it's going to find a new location
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*/
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@org.jetbrains.annotations.Nullable
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org.bukkit.Location getTargetLocation();
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/**
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* Sets the location that this bat is currently trying to move towards.
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* <p>
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* This can be set to null to cause the bat to recalculate its target location
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*
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* @param location location to move towards (world is ignored, will always use the entity's world)
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*/
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void setTargetLocation(@org.jetbrains.annotations.Nullable org.bukkit.Location location);
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// Paper end
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}
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@ -93,4 +93,56 @@ public interface Bee extends Animals {
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* @param ticks Ticks the bee cannot enter a hive for
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*/
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void setCannotEnterHiveTicks(int ticks);
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// Paper start
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/**
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* Sets the override for if the bee is currently rolling.
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*
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* @param rolling is rolling, or unset for vanilla behavior
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*/
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void setRollingOverride(@org.jetbrains.annotations.NotNull net.kyori.adventure.util.TriState rolling);
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/**
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* Gets the plugin set override for if the bee is currently rolling.
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*
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* @return plugin set rolling override
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*/
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@org.jetbrains.annotations.NotNull
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net.kyori.adventure.util.TriState getRollingOverride();
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/**
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* Gets if the bee is currently rolling.
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*
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* @return is rolling
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*/
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boolean isRolling();
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/**
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* Sets how many crops this bee has grown since it last
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* pollinated.
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* @param crops number of crops
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*/
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void setCropsGrownSincePollination(int crops);
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/**
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* Gets how many crops this bee has grown since it last
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* pollinated.
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* @return number of crops
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*/
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int getCropsGrownSincePollination();
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/**
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* Sets how many ticks this bee has gone without pollinating.
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*
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* @param ticks number of ticks
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*/
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void setTicksSincePollination(int ticks);
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/**
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* Gets how many ticks this bee has gone without pollinating
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*
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* @return number of ticks
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*/
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int getTicksSincePollination();
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// Paper end
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}
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@ -7,4 +7,18 @@ import org.jetbrains.annotations.ApiStatus;
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*/
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@ApiStatus.Experimental
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public interface Bogged extends AbstractSkeleton, Shearable {
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/**
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* Gets whether the bogged is in its sheared state.
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*
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* @return Whether the bogged is sheared.
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*/
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boolean isSheared();
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/**
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* Sets whether the bogged is in its sheared state.
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*
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* @param flag Whether to shear the bogged
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*/
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void setSheared(boolean flag);
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}
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@ -90,4 +90,36 @@ public interface Cat extends Tameable, Sittable {
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return Lists.newArrayList(Registry.CAT_VARIANT).toArray(new Type[0]);
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}
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}
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// Paper start - More cat api
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/**
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* Sets if the cat is lying down.
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* This is visual and does not affect the behaviour of the cat.
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*
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* @param lyingDown whether the cat should lie down
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*/
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public void setLyingDown(boolean lyingDown);
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/**
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* Gets if the cat is lying down.
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*
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* @return whether the cat is lying down
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*/
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public boolean isLyingDown();
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/**
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* Sets if the cat has its head up.
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* This is visual and does not affect the behaviour of the cat.
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*
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* @param headUp head is up
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*/
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public void setHeadUp(boolean headUp);
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/**
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* Gets if the cat has its head up.
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*
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* @return head is up
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*/
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public boolean isHeadUp();
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// Paper end - More cat api
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}
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@ -3,4 +3,35 @@ package org.bukkit.entity;
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/**
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* Represents a Chicken.
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*/
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public interface Chicken extends Animals {}
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// Paper start
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public interface Chicken extends Animals {
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/**
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* Gets if this chicken was spawned as a chicken jockey.
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*
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* @return is chicken jockey
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*/
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boolean isChickenJockey();
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/**
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* Sets if this chicken was spawned as a chicken jockey.
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*
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* @param isChickenJockey is chicken jockey
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*/
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void setIsChickenJockey(boolean isChickenJockey);
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/**
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* Gets the number of ticks till this chicken lays an egg.
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*
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* @return ticks till the chicken lays an egg
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*/
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int getEggLayTime();
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/**
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* Sets the number of ticks till this chicken lays an egg.
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*
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* @param eggLayTime ticks till the chicken lays an egg
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*/
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void setEggLayTime(int eggLayTime);
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}
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// Paper end
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@ -4,4 +4,4 @@ package org.bukkit.entity;
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/**
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* Represents a cod fish.
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*/
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public interface Cod extends Fish { }
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public interface Cod extends io.papermc.paper.entity.SchoolableFish { } // Paper - Schooling Fish API
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@ -53,6 +53,25 @@ public interface Damageable extends Entity {
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*/
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void setHealth(double health);
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// Paper start - entity heal API
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/**
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* Heal this entity by the given amount. This will call {@link org.bukkit.event.entity.EntityRegainHealthEvent}.
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*
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* @param amount heal amount
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*/
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default void heal(final double amount) {
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this.heal(amount, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.CUSTOM);
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}
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/**
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* Heal this entity by the given amount. This will call {@link org.bukkit.event.entity.EntityRegainHealthEvent}.
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*
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* @param amount heal amount
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* @param reason heal reason
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*/
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void heal(double amount, @NotNull org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason reason);
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// Paper end - entity heal API
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/**
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* Gets the entity's absorption amount.
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*
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@ -86,4 +86,36 @@ public interface Enderman extends Monster {
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* @return true if the teleport succeeded.
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*/
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public boolean teleportTowards(@NotNull Entity entity);
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// Paper start
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/**
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* Returns whether the enderman is screaming/angry.
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*
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* @return whether the enderman is screaming
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*/
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boolean isScreaming();
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/**
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* Sets whether the enderman is screaming/angry.
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*
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* @param screaming whether the enderman is screaming
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*/
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void setScreaming(boolean screaming);
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/**
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* Returns whether the enderman has been stared at.
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* If set to true, players will hear an ambient sound.
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*
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* @return whether the enderman has been stared at
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*/
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boolean hasBeenStaredAt();
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/**
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* Sets whether the enderman has been stared at.
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* If set to true, players will hear an ambient sound.
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*
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* @param hasBeenStaredAt whether the enderman has been stared at
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*/
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void setHasBeenStaredAt(boolean hasBeenStaredAt);
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// Paper end
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}
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@ -23,4 +23,22 @@ public interface Endermite extends Monster {
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*/
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@Deprecated(since = "1.17")
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void setPlayerSpawned(boolean playerSpawned);
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// Paper start
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/**
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* Sets how many ticks this endermite has been living for.
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* If this value is greater than 2400, this endermite will despawn.
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*
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* @param ticks lifetime ticks
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*/
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void setLifetimeTicks(int ticks);
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/**
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* Gets how long this endermite has been living for.
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* This value will tick up while {@link LivingEntity#getRemoveWhenFarAway()} is false.
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* If this value is greater than 2400, this endermite will despawn.
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*
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* @return lifetime ticks
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*/
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int getLifetimeTicks();
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// Paper end
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}
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@ -293,6 +293,40 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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boolean isFrozen();
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// Paper start - missing entity api
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/**
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* Sets whether the entity is invisible or not.
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* <p>
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* This setting is undefined for non-living entities like boats or paintings.
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* Non-living entities that are marked as invisible through this method may e.g. only hide their shadow.
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* To hide such entities from players completely, see {@link Player#hideEntity(org.bukkit.plugin.Plugin, Entity)}.
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*
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* @param invisible If the entity is invisible
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*/
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void setInvisible(boolean invisible); // Paper - moved up from LivingEntity
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/**
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* Gets whether the entity is invisible or not.
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*
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* @return Whether the entity is invisible
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*/
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boolean isInvisible(); // Paper - moved up from LivingEntity
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/**
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* Sets this entities no physics status.
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*
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* @param noPhysics boolean indicating if the entity should not have physics.
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*/
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void setNoPhysics(boolean noPhysics);
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/**
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* Gets if this entity has no physics.
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*
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* @return true if the entity does not have physics.
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*/
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boolean hasNoPhysics();
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// Paper end - missing entity api
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/**
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* Mark the entity's removal.
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*
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@ -62,4 +62,25 @@ public interface Fireball extends Projectile, Explosive {
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*/
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@NotNull
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Vector getAcceleration();
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// Paper start - Expose power on fireball projectiles
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/**
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* Sets the power of a fireball. The power determines the direction and magnitude of its acceleration.
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*
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* @param power the power
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* @deprecated use #setAcceleration(Vector) instead.
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*/
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@Deprecated
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public void setPower(@NotNull Vector power);
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/**
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* Gets the power of a fireball. The power determines the direction and magnitude of its acceleration.
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*
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* @return the power
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* @deprecated Use #getAcceleration instead.
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*/
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@Deprecated
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@NotNull
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public Vector getPower();
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// Paper end - Expose power on fireball projectiles
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}
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|
@ -92,4 +92,55 @@ public interface Fox extends Animals, Sittable {
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RED,
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SNOW;
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}
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// Paper start - Add more fox behavior API
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/**
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* Sets if the fox is interested.
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*
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* @param interested is interested
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*/
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public void setInterested(boolean interested);
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/**
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* Gets if the fox is interested.
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*
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* @return fox is interested
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*/
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public boolean isInterested();
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/**
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* Sets if the fox is leaping.
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*
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* @param leaping is leaping
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*/
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public void setLeaping(boolean leaping);
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/**
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* Gets if the fox is leaping.
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*
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* @return fox is leaping
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*/
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public boolean isLeaping();
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/**
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* Sets if the fox is defending.
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*
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* @param defending is defending
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*/
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public void setDefending(boolean defending);
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/**
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* Gets if the fox is defending.
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*
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* @return fox is defending
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*/
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public boolean isDefending();
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/**
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* Sets if the fox face planted.
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*
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* @param faceplanted face planted
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*/
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public void setFaceplanted(boolean faceplanted);
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// Paper end - Add more fox behavior API
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}
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|
@ -18,4 +18,21 @@ public interface Ghast extends Flying, Enemy {
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* @param flag Whether the Ghast is charging
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*/
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void setCharging(boolean flag);
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// Paper start
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/**
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||||
* Returns the explosion power of shot fireballs.
|
||||
*
|
||||
* @return explosion power of shot fireballs
|
||||
*/
|
||||
int getExplosionPower();
|
||||
|
||||
/**
|
||||
* Sets the explosion power of shot fireballs.
|
||||
*
|
||||
* @param explosionPower explosion power of shot fireballs
|
||||
* @throws IllegalArgumentException if the explosion power is less than 0 or greater than 127
|
||||
*/
|
||||
void setExplosionPower(int explosionPower);
|
||||
// Paper end
|
||||
}
|
||||
|
@ -1004,6 +1004,7 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
||||
*
|
||||
* @param invisible If the entity is invisible
|
||||
*/
|
||||
@Override // Paper - move invisibility up to Entity
|
||||
public void setInvisible(boolean invisible);
|
||||
|
||||
/**
|
||||
@ -1011,6 +1012,7 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
||||
*
|
||||
* @return Whether the entity is invisible
|
||||
*/
|
||||
@Override // Paper - move invisibility up to Entity
|
||||
public boolean isInvisible();
|
||||
|
||||
// Paper start
|
||||
@ -1047,6 +1049,57 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
||||
void setShieldBlockingDelay(int delay);
|
||||
// Paper end
|
||||
|
||||
// Paper start - missing entity API
|
||||
/**
|
||||
* Retrieves the sideways movement direction of the entity.
|
||||
* <p>
|
||||
* The returned value ranges from -1 to 1, where:
|
||||
* - Positive 1 represents movement to the left.
|
||||
* - Negative 1 represents movement to the right.
|
||||
* <p>
|
||||
* Please note that for entities of type {@link Player}, this value is updated only when riding another entity.
|
||||
* <p>
|
||||
* This method specifically provides information about the entity's sideways movement, whereas {@link #getVelocity()} returns
|
||||
* a vector representing the entity's overall current momentum.
|
||||
*
|
||||
* @return Sideways movement direction, ranging from -1 (right) to 1 (left).
|
||||
*/
|
||||
float getSidewaysMovement();
|
||||
|
||||
/**
|
||||
* Retrieves the upwards movement direction of the entity.
|
||||
* <p>
|
||||
* The returned value ranges from -1 to 1, where:
|
||||
* - Positive 1 represents upward movement.
|
||||
* - Negative 1 represents downward movement.
|
||||
* <p>
|
||||
* Please note that for entities of type {@link Player}, this value is never updated.
|
||||
* <p>
|
||||
* This method specifically provides information about the entity's vertical movement,
|
||||
* whereas {@link #getVelocity()} returns a vector representing the entity's overall
|
||||
* current momentum.
|
||||
*
|
||||
* @return Upwards movement direction, ranging from -1 (downward) to 1 (upward).
|
||||
*/
|
||||
float getUpwardsMovement();
|
||||
|
||||
/**
|
||||
* Retrieves the forwards movement direction of the entity.
|
||||
* <p>
|
||||
* The returned value ranges from -1 to 1, where:
|
||||
* - Positive 1 represents movement forwards.
|
||||
* - Negative 1 represents movement backwards.
|
||||
* <p>
|
||||
* Please note that for entities of type {@link Player}, this value is updated only when riding another entity.
|
||||
* <p>
|
||||
* This method specifically provides information about the entity's forward and backward movement,
|
||||
* whereas {@link #getVelocity()} returns a vector representing the entity's overall current momentum.
|
||||
*
|
||||
* @return Forwards movement direction, ranging from -1 (backward) to 1 (forward).
|
||||
*/
|
||||
float getForwardsMovement();
|
||||
// Paper end - missing entity API
|
||||
|
||||
// Paper start - active item API
|
||||
/**
|
||||
* Starts using the item in the specified hand, making it the
|
||||
|
@ -67,4 +67,56 @@ public interface Llama extends ChestedHorse, RangedEntity { // Paper
|
||||
@NotNull
|
||||
@Override
|
||||
LlamaInventory getInventory();
|
||||
|
||||
// Paper start
|
||||
/**
|
||||
* Checks if this llama is in a caravan.
|
||||
* This means that this llama is currently following
|
||||
* another llama.
|
||||
*
|
||||
* @return is in caravan
|
||||
*/
|
||||
boolean inCaravan();
|
||||
|
||||
/**
|
||||
* Joins a caravan, with the provided llama being the leader
|
||||
* of the caravan.
|
||||
* This llama will then follow the provided llama.
|
||||
*
|
||||
* @param llama head of caravan to join
|
||||
*/
|
||||
void joinCaravan(@NotNull Llama llama);
|
||||
|
||||
/**
|
||||
* Leaves the current caravan that they are in.
|
||||
*/
|
||||
void leaveCaravan();
|
||||
|
||||
/**
|
||||
* Get the llama that this llama is following.
|
||||
* <p>
|
||||
* Does not necessarily mean the leader of the entire caravan.
|
||||
*
|
||||
* @return the llama currently being followed
|
||||
*/
|
||||
@org.jetbrains.annotations.Nullable
|
||||
Llama getCaravanHead();
|
||||
|
||||
/**
|
||||
* Checks if another llama is currently following behind
|
||||
* this llama.
|
||||
*
|
||||
* @return true if being followed in the caravan
|
||||
*/
|
||||
boolean hasCaravanTail();
|
||||
|
||||
/**
|
||||
* Gets the llama that is currently following behind
|
||||
* this llama.
|
||||
*
|
||||
* @return the llama following this llama, or null if none is following them
|
||||
*/
|
||||
@org.jetbrains.annotations.Nullable
|
||||
Llama getCaravanTail();
|
||||
// Paper end
|
||||
}
|
||||
|
@ -170,4 +170,38 @@ public interface Mob extends LivingEntity, Lootable {
|
||||
this.setSeed(seed);
|
||||
}
|
||||
// Paper end - LootTable API
|
||||
|
||||
// Paper start - Missing Entity API
|
||||
/**
|
||||
* Some mobs will raise their arm(s) when aggressive:
|
||||
* <ul>
|
||||
* <li>{@link Drowned}</li>
|
||||
* <li>{@link Piglin}</li>
|
||||
* <li>{@link Skeleton}</li>
|
||||
* <li>{@link Zombie}</li>
|
||||
* <li>{@link ZombieVillager}</li>
|
||||
* <li>{@link Illusioner}</li>
|
||||
* <li>{@link Vindicator}</li>
|
||||
* <li>{@link Panda}</li>
|
||||
* <li>{@link Pillager}</li>
|
||||
* <li>{@link PiglinBrute}</li>
|
||||
* </ul>
|
||||
* <p>
|
||||
* Note: This doesn't always show the actual aggressive state as
|
||||
* set by {@link #setAggressive(boolean)}. {@link Panda}'s are always
|
||||
* aggressive if their combined {@link Panda.Gene} is {@link Panda.Gene#AGGRESSIVE}.
|
||||
*
|
||||
* @return wether the mob is aggressive or not
|
||||
*/
|
||||
boolean isAggressive();
|
||||
|
||||
/**
|
||||
* Some mobs will raise their arm(s) when aggressive,
|
||||
* see {@link #isAggressive()} for full list.
|
||||
*
|
||||
* @param aggressive wether the mob should be aggressive or not
|
||||
* @see #isAggressive()
|
||||
*/
|
||||
void setAggressive(boolean aggressive);
|
||||
// Paper end - Missing Entity API
|
||||
}
|
||||
|
@ -107,6 +107,98 @@ public interface Panda extends Animals, Sittable {
|
||||
*/
|
||||
int getUnhappyTicks();
|
||||
|
||||
// Paper start - Panda API
|
||||
/**
|
||||
* Sets the sneeze progress in this animation.
|
||||
* This value counts up only if {@link Panda#isSneezing()} is true
|
||||
*
|
||||
* @param ticks sneeze progress
|
||||
*/
|
||||
void setSneezeTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Gets the current sneeze progress, or how many ticks this panda will sneeze for.
|
||||
*
|
||||
* @return sneeze progress
|
||||
*/
|
||||
int getSneezeTicks();
|
||||
|
||||
/**
|
||||
* Sets the eating ticks for this panda.
|
||||
* <p>
|
||||
*
|
||||
* This starts counting up as long as it is greater than 0.
|
||||
*
|
||||
* @param ticks eating ticks
|
||||
*/
|
||||
void setEatingTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Gets the current eating progress, or how many ticks this panda has been eating for.
|
||||
*
|
||||
* @return eating progress
|
||||
*/
|
||||
int getEatingTicks();
|
||||
|
||||
/**
|
||||
* Sets the number of ticks this panda will be unhappy for.
|
||||
* <p>
|
||||
* This value counts down.
|
||||
*
|
||||
* @param ticks unhappy ticks
|
||||
*/
|
||||
void setUnhappyTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Sets if this panda is currently on its back.
|
||||
*
|
||||
* @param onBack is on its back
|
||||
* @deprecated use {@link #setOnBack(boolean)}
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "1.19")
|
||||
default void setIsOnBack(boolean onBack) {
|
||||
this.setOnBack(onBack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets if this panda is currently sitting.
|
||||
*
|
||||
* @param sitting is currently sitting
|
||||
* @deprecated use {@link #setSitting(boolean)}
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "1.19")
|
||||
default void setIsSitting(boolean sitting) {
|
||||
this.setSitting(sitting);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets if this panda is currently sitting.
|
||||
*
|
||||
* @param sitting is currently sitting
|
||||
*/
|
||||
@Override
|
||||
void setSitting(boolean sitting);
|
||||
|
||||
/**
|
||||
* Gets if this panda is sitting.
|
||||
*
|
||||
* @return is sitting
|
||||
*/
|
||||
@Override
|
||||
boolean isSitting();
|
||||
|
||||
/**
|
||||
* Gets this Panda's combined gene.
|
||||
* <p>
|
||||
* The combined gene can be modified using
|
||||
* {@link #setMainGene(Gene)} or {@link #setHiddenGene(Gene)}.
|
||||
*
|
||||
* @return combined gene
|
||||
*/
|
||||
@NotNull
|
||||
Gene getCombinedGene();
|
||||
// Paper end - Panda API
|
||||
|
||||
public enum Gene {
|
||||
|
||||
NORMAL(false),
|
||||
|
@ -40,5 +40,21 @@ public interface Phantom extends Flying, Enemy {
|
||||
* @param shouldBurnInDay True to burn in sunlight
|
||||
*/
|
||||
public void setShouldBurnInDay(boolean shouldBurnInDay);
|
||||
|
||||
/**
|
||||
* Gets the location that this phantom circles around when not attacking a player
|
||||
* This will be changed after attacking a player.
|
||||
*
|
||||
* @return circling location
|
||||
*/
|
||||
@org.jetbrains.annotations.NotNull
|
||||
org.bukkit.Location getAnchorLocation();
|
||||
|
||||
/**
|
||||
* Sets the location that this phantom circles around when not attacking a player
|
||||
*
|
||||
* @param location circling location (world is ignored, will always use the entity's world)
|
||||
*/
|
||||
void setAnchorLocation(@org.jetbrains.annotations.NotNull org.bukkit.Location location);
|
||||
// Paper end
|
||||
}
|
||||
|
@ -90,4 +90,47 @@ public interface Piglin extends PiglinAbstract, InventoryHolder, com.destroystok
|
||||
*/
|
||||
@NotNull
|
||||
public Set<Material> getBarterList();
|
||||
|
||||
// Paper start
|
||||
/**
|
||||
* Causes the piglin to appear as if they are charging
|
||||
* a crossbow.
|
||||
* <p>
|
||||
* This works with any item currently held in the piglin's hand.
|
||||
*
|
||||
* @param chargingCrossbow is charging
|
||||
*/
|
||||
void setChargingCrossbow(boolean chargingCrossbow);
|
||||
|
||||
/**
|
||||
* Gets if the piglin is currently charging the
|
||||
* item in their hand.
|
||||
*
|
||||
* @return is charging
|
||||
*/
|
||||
boolean isChargingCrossbow();
|
||||
|
||||
/**
|
||||
* Sets whether the Piglin is dancing or not
|
||||
*
|
||||
* @param dancing is dancing
|
||||
*/
|
||||
void setDancing(boolean dancing);
|
||||
|
||||
/**
|
||||
* Causes the piglin to dance for a
|
||||
* specified amount of time
|
||||
*
|
||||
* @param duration duration of the dance in ticks
|
||||
*/
|
||||
void setDancing(long duration);
|
||||
|
||||
/**
|
||||
* Gets if the piglin is currently dancing
|
||||
*
|
||||
* @return is dancing
|
||||
*/
|
||||
boolean isDancing();
|
||||
// Paper end
|
||||
|
||||
}
|
||||
|
@ -3,4 +3,22 @@ package org.bukkit.entity;
|
||||
/**
|
||||
* Represents a polar bear.
|
||||
*/
|
||||
public interface PolarBear extends Animals {}
|
||||
// Paper start
|
||||
public interface PolarBear extends Animals {
|
||||
|
||||
/**
|
||||
* Returns whether the polar bear is standing.
|
||||
*
|
||||
* @return whether the polar bear is standing
|
||||
*/
|
||||
boolean isStanding();
|
||||
|
||||
/**
|
||||
* Sets whether the polar bear is standing.
|
||||
*
|
||||
* @param standing whether the polar bear should be standing
|
||||
*/
|
||||
void setStanding(boolean standing);
|
||||
|
||||
}
|
||||
// Paper end
|
||||
|
@ -14,6 +14,23 @@ public interface Rabbit extends Animals {
|
||||
* @param type Sets the type of rabbit for this entity.
|
||||
*/
|
||||
public void setRabbitType(@NotNull Type type);
|
||||
// Paper start
|
||||
/**
|
||||
* Sets how many ticks this rabbit will wait
|
||||
* until trying to find more carrots.
|
||||
*
|
||||
* @param ticks ticks
|
||||
*/
|
||||
void setMoreCarrotTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Returns how many ticks this rabbit
|
||||
* will wait until trying to find more carrots.
|
||||
*
|
||||
* @return ticks
|
||||
*/
|
||||
int getMoreCarrotTicks();
|
||||
// Paper end
|
||||
|
||||
/**
|
||||
* Represents the various types a Rabbit might be.
|
||||
|
@ -3,4 +3,61 @@ package org.bukkit.entity;
|
||||
/**
|
||||
* Illager beast.
|
||||
*/
|
||||
public interface Ravager extends Raider { }
|
||||
// Paper start - Missing Entity Behavior
|
||||
public interface Ravager extends Raider {
|
||||
|
||||
/**
|
||||
* Gets how many ticks this ravager is attacking for.
|
||||
* When attacking, the ravager cannot move.
|
||||
*
|
||||
* @return ticks attacking or -1 if they are currently not attacking
|
||||
*/
|
||||
int getAttackTicks();
|
||||
|
||||
/**
|
||||
* Sets how many ticks this ravager is attacking for.
|
||||
* When attacking, the ravager cannot move.
|
||||
* This will tick down till it gets to -1, where this ravager will no longer be attacking.
|
||||
*
|
||||
* @param ticks ticks attacking or -1 if they should no longer be attacking
|
||||
*/
|
||||
void setAttackTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Gets how many ticks the ravager is stunned for.
|
||||
* The ravager cannot move or attack while stunned.
|
||||
* At 0, this will cause the ravager to roar.
|
||||
*
|
||||
* @return ticks stunned or -1 if they are currently not stunned
|
||||
*/
|
||||
int getStunnedTicks();
|
||||
|
||||
/**
|
||||
* Sets how many ticks the ravager is stunned for.
|
||||
* The ravager cannot move or attack while stunned.
|
||||
* At 0, this will cause the ravager to roar.
|
||||
*
|
||||
* @param ticks ticks stunned or -1 if they should no longer be stunned
|
||||
*/
|
||||
void setStunnedTicks(int ticks);
|
||||
|
||||
/**
|
||||
* Gets how many ticks the ravager is roaring for.
|
||||
* While roaring, the ravager cannot move
|
||||
*
|
||||
* @return ticks roaring or -1 if they are currently not roaring
|
||||
*/
|
||||
int getRoarTicks();
|
||||
|
||||
/**
|
||||
* Sets how many ticks the ravager is roaring for.
|
||||
* While roaring, the ravager cannot move
|
||||
* This will tick down till it gets to -1, where it is no longer active.
|
||||
* If set to 11, this will play a sound and hurt nearby players.
|
||||
*
|
||||
* @param ticks ticks roaring or -1 if they should no longer be roaring
|
||||
*/
|
||||
void setRoarTicks(int ticks);
|
||||
|
||||
}
|
||||
// Paper end
|
||||
|
@ -5,7 +5,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
/**
|
||||
* Represents a salmon fish.
|
||||
*/
|
||||
public interface Salmon extends Fish {
|
||||
public interface Salmon extends io.papermc.paper.entity.SchoolableFish { // Paper - Schooling Fish API
|
||||
|
||||
/**
|
||||
* Get the variant of this salmon.
|
||||
|
@ -6,4 +6,18 @@ import org.bukkit.material.Colorable;
|
||||
* Represents a Sheep.
|
||||
*/
|
||||
public interface Sheep extends Animals, Colorable, Shearable {
|
||||
|
||||
/**
|
||||
* Gets whether the sheep is in its sheared state.
|
||||
*
|
||||
* @return Whether the sheep is sheared.
|
||||
*/
|
||||
boolean isSheared();
|
||||
|
||||
/**
|
||||
* Sets whether the sheep is in its sheared state.
|
||||
*
|
||||
* @param flag Whether to shear the sheep
|
||||
*/
|
||||
void setSheared(boolean flag);
|
||||
}
|
||||
|
@ -64,4 +64,26 @@ public interface TNTPrimed extends Explosive {
|
||||
default org.bukkit.Location getSourceLoc() {
|
||||
return this.getOrigin();
|
||||
}
|
||||
|
||||
// Paper start
|
||||
/**
|
||||
* Sets the visual block data of this
|
||||
* primed tnt.
|
||||
* <br>
|
||||
* The explosion of the tnt stays the
|
||||
* same and is not affected by this change.
|
||||
*
|
||||
* @param data the visual block data
|
||||
*/
|
||||
void setBlockData(@org.jetbrains.annotations.NotNull org.bukkit.block.data.BlockData data);
|
||||
|
||||
/**
|
||||
* Gets the visual block data of this
|
||||
* primed tnt.
|
||||
*
|
||||
* @return the visual block data
|
||||
*/
|
||||
@org.jetbrains.annotations.NotNull
|
||||
org.bukkit.block.data.BlockData getBlockData();
|
||||
// Paper end
|
||||
}
|
||||
|
@ -18,4 +18,21 @@ public interface Tadpole extends Fish {
|
||||
* @param age New age
|
||||
*/
|
||||
public void setAge(int age);
|
||||
|
||||
// Paper start - Tadpole age lock api
|
||||
/**
|
||||
* Lock the age of the animal, setting this will prevent the animal from
|
||||
* maturing.
|
||||
*
|
||||
* @param lock new lock
|
||||
*/
|
||||
void setAgeLock(boolean lock);
|
||||
|
||||
/**
|
||||
* Gets the current agelock.
|
||||
*
|
||||
* @return the current agelock
|
||||
*/
|
||||
boolean getAgeLock();
|
||||
// Paper end
|
||||
}
|
||||
|
@ -3,4 +3,40 @@ package org.bukkit.entity;
|
||||
/**
|
||||
* Represents a thrown trident.
|
||||
*/
|
||||
public interface Trident extends AbstractArrow, ThrowableProjectile { }
|
||||
// Paper start
|
||||
public interface Trident extends AbstractArrow, ThrowableProjectile {
|
||||
|
||||
/**
|
||||
* Returns whether the trident has an enchanted glow.
|
||||
* This can be separate from the underlying item having any enchantments.
|
||||
*
|
||||
* @return whether the trident has an enchanted glow
|
||||
*/
|
||||
boolean hasGlint();
|
||||
|
||||
/**
|
||||
* Sets whether the trident has an enchanted glow.
|
||||
* This is separate from the underlying item having any enchantments.
|
||||
*
|
||||
* @param glint whether the trident should have an enchanted glow
|
||||
*/
|
||||
void setGlint(boolean glint);
|
||||
|
||||
/**
|
||||
* Returns the loyalty level of the trident.
|
||||
* This can be separate from the underlying item's enchantments.
|
||||
*
|
||||
* @return loyalty level of the trident
|
||||
*/
|
||||
int getLoyaltyLevel();
|
||||
|
||||
/**
|
||||
* Sets the loyalty level of the trident.
|
||||
* This is separate from the underlying item's enchantments.
|
||||
*
|
||||
* @param loyaltyLevel loyalty level
|
||||
* @throws IllegalArgumentException if the loyalty level is lower than 0 or greater than 127
|
||||
*/
|
||||
void setLoyaltyLevel(int loyaltyLevel);
|
||||
}
|
||||
// Paper end
|
||||
|
@ -6,7 +6,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
/**
|
||||
* Tropical fish.
|
||||
*/
|
||||
public interface TropicalFish extends Fish {
|
||||
public interface TropicalFish extends io.papermc.paper.entity.SchoolableFish { // Paper - Schooling Fish API
|
||||
|
||||
/**
|
||||
* Gets the color of the fish's pattern.
|
||||
|
@ -57,21 +57,30 @@ public interface Vex extends Monster {
|
||||
* Gets the remaining lifespan of this entity.
|
||||
*
|
||||
* @return life in ticks
|
||||
* @deprecated This API duplicates existing API which uses the more
|
||||
* preferable name due to mirroring internals better
|
||||
*/
|
||||
@Deprecated
|
||||
int getLifeTicks();
|
||||
|
||||
/**
|
||||
* Sets the remaining lifespan of this entity.
|
||||
*
|
||||
* @param lifeTicks life in ticks, or negative for unlimited lifepan
|
||||
* @deprecated This API duplicates existing API which uses the more
|
||||
* preferable name due to mirroring internals better
|
||||
*/
|
||||
@Deprecated
|
||||
void setLifeTicks(int lifeTicks);
|
||||
|
||||
/**
|
||||
* Gets if the entity has a limited life.
|
||||
*
|
||||
* @return true if the entity has limited life
|
||||
* @deprecated This API duplicates existing API which uses the more
|
||||
* preferable name due to mirroring internals better
|
||||
*/
|
||||
@Deprecated
|
||||
boolean hasLimitedLife();
|
||||
// Paper start
|
||||
|
||||
@ -89,5 +98,37 @@ public interface Vex extends Monster {
|
||||
* @param summoner New summoner
|
||||
*/
|
||||
void setSummoner(@Nullable Mob summoner);
|
||||
|
||||
/**
|
||||
* Gets if this vex should start to take damage
|
||||
* once {@link Vex#getLimitedLifetimeTicks()} is less than or equal to 0.
|
||||
*
|
||||
* @return will take damage
|
||||
*/
|
||||
boolean hasLimitedLifetime();
|
||||
|
||||
/**
|
||||
* Sets if this vex should start to take damage
|
||||
* once {@link Vex#getLimitedLifetimeTicks()} is less than or equal to 0.
|
||||
*
|
||||
* @param hasLimitedLifetime should take damage
|
||||
*/
|
||||
void setLimitedLifetime(boolean hasLimitedLifetime);
|
||||
|
||||
/**
|
||||
* Gets the number of ticks remaining until the vex will start
|
||||
* to take damage.
|
||||
*
|
||||
* @return ticks until the vex will start to take damage
|
||||
*/
|
||||
int getLimitedLifetimeTicks();
|
||||
|
||||
/**
|
||||
* Sets the number of ticks remaining until the vex takes damage.
|
||||
* This number is ticked down only if {@link Vex#hasLimitedLifetime()} is true.
|
||||
*
|
||||
* @param ticks ticks remaining
|
||||
*/
|
||||
void setLimitedLifetimeTicks(int ticks);
|
||||
// Paper end
|
||||
}
|
||||
|
@ -53,5 +53,26 @@ public interface WanderingTrader extends AbstractVillager {
|
||||
* @return whether the mob will drink
|
||||
*/
|
||||
public boolean canDrinkMilk();
|
||||
|
||||
/**
|
||||
* Gets the location that this wandering trader is currently
|
||||
* wandering towards.
|
||||
* <p>
|
||||
* This will return null if the wandering trader has finished
|
||||
* wandering towards the given location.
|
||||
*
|
||||
* @return the location currently wandering towards, or null if not wandering
|
||||
*/
|
||||
@org.jetbrains.annotations.Nullable
|
||||
org.bukkit.Location getWanderingTowards();
|
||||
|
||||
/**
|
||||
* Sets the location that this wandering trader is currently wandering towards.
|
||||
* <p>
|
||||
* This can be set to null to prevent the wandering trader from wandering further.
|
||||
*
|
||||
* @param location location to wander towards (world is ignored, will always use the entity's world)
|
||||
*/
|
||||
void setWanderingTowards(@org.jetbrains.annotations.Nullable org.bukkit.Location location);
|
||||
// Paper end
|
||||
}
|
||||
|
@ -30,6 +30,18 @@ public interface Warden extends Monster {
|
||||
*/
|
||||
int getAnger(@NotNull Entity entity);
|
||||
|
||||
// Paper start
|
||||
/**
|
||||
* Gets the highest anger level of this warden.
|
||||
* <p>
|
||||
* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
|
||||
* target it will actively pursue it.
|
||||
*
|
||||
* @return highest anger level
|
||||
*/
|
||||
int getHighestAnger();
|
||||
// Paper end
|
||||
|
||||
/**
|
||||
* Increases the anger level of this warden.
|
||||
*
|
||||
|
@ -43,7 +43,9 @@ public interface Wither extends Monster, Boss, com.destroystokyo.paper.entity.Ra
|
||||
* Returns the wither's current invulnerability ticks.
|
||||
*
|
||||
* @return amount of invulnerability ticks
|
||||
* @deprecated Duplicate api, use {@link #getInvulnerableTicks()}
|
||||
*/
|
||||
@Deprecated(forRemoval = true) // Paper
|
||||
int getInvulnerabilityTicks();
|
||||
|
||||
/**
|
||||
@ -52,7 +54,9 @@ public interface Wither extends Monster, Boss, com.destroystokyo.paper.entity.Ra
|
||||
* When invulnerability ticks reach 0, the wither will trigger an explosion.
|
||||
*
|
||||
* @param ticks amount of invulnerability ticks
|
||||
* @deprecated Duplicate api, use {@link #setInvulnerableTicks(int)}
|
||||
*/
|
||||
@Deprecated(forRemoval = true) // Paper
|
||||
void setInvulnerabilityTicks(int ticks);
|
||||
|
||||
/**
|
||||
@ -64,4 +68,43 @@ public interface Wither extends Monster, Boss, com.destroystokyo.paper.entity.Ra
|
||||
LEFT,
|
||||
RIGHT
|
||||
}
|
||||
|
||||
// Paper start
|
||||
/**
|
||||
* @return whether the wither is charged
|
||||
*/
|
||||
boolean isCharged();
|
||||
|
||||
/**
|
||||
* @return ticks the wither is invulnerable for
|
||||
*/
|
||||
int getInvulnerableTicks();
|
||||
|
||||
/**
|
||||
* Sets for how long in the future, the wither should be invulnerable.
|
||||
*
|
||||
* @param ticks ticks the wither is invulnerable for
|
||||
*/
|
||||
void setInvulnerableTicks(int ticks);
|
||||
|
||||
/**
|
||||
* @return whether the wither can travel through portals
|
||||
*/
|
||||
boolean canTravelThroughPortals();
|
||||
|
||||
/**
|
||||
* Sets whether the wither can travel through portals.
|
||||
*
|
||||
* @param value whether the wither can travel through portals
|
||||
*/
|
||||
void setCanTravelThroughPortals(boolean value);
|
||||
|
||||
/**
|
||||
* Makes the wither invulnerable for 11 seconds and
|
||||
* sets the health to one third of the max health.
|
||||
* <br>
|
||||
* This is called in vanilla directly after spawning the wither.
|
||||
*/
|
||||
void enterInvulnerabilityPhase();
|
||||
// Paper end
|
||||
}
|
||||
|
@ -90,4 +90,22 @@ public interface ZombieVillager extends Zombie {
|
||||
* @param conversionPlayer the player
|
||||
*/
|
||||
void setConversionPlayer(@Nullable OfflinePlayer conversionPlayer);
|
||||
|
||||
// Paper start - missing entity behaviour api - converting without entity event
|
||||
/**
|
||||
* Sets the amount of ticks until this entity will be converted to a
|
||||
* Villager as a result of being cured.
|
||||
* <p>
|
||||
* When this reaches 0, the entity will be converted. A value of less than 0
|
||||
* will stop the current conversion process without converting the current
|
||||
* entity.
|
||||
*
|
||||
* @param time new conversion time
|
||||
* @param broadcastEntityEvent whether this conversion time mutation should broadcast the
|
||||
* org.bukkit.{@link org.bukkit.EntityEffect#ZOMBIE_TRANSFORM} entity event to the
|
||||
* world. If false, no entity event is published, preventing for example the
|
||||
* org.bukkit.{@link org.bukkit.Sound#ENTITY_ZOMBIE_VILLAGER_CURE} from playing.
|
||||
*/
|
||||
void setConversionTime(int time, boolean broadcastEntityEvent);
|
||||
// Paper end - missing entity behaviour api - converting without entity event
|
||||
}
|
||||
|
@ -24,4 +24,23 @@ public interface HopperMinecart extends Minecart, InventoryHolder, LootableEntit
|
||||
* @param enabled new enabled state
|
||||
*/
|
||||
void setEnabled(boolean enabled);
|
||||
// Paper start
|
||||
/**
|
||||
* Gets the number of ticks that this hopper minecart cannot pickup items up for.
|
||||
*
|
||||
* @return ticks left on cooldown
|
||||
* @deprecated Hopper minecarts don't have cooldowns anymore
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "1.19.4")
|
||||
int getPickupCooldown();
|
||||
|
||||
/**
|
||||
* Sets the number of ticks that this hopper minecart cannot pickup items for.
|
||||
*
|
||||
* @param cooldown cooldown length in ticks
|
||||
* @deprecated Hopper minecarts don't have cooldowns anymore
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "1.19.4")
|
||||
void setPickupCooldown(int cooldown);
|
||||
// Paper end
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user