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Clear attributes on death; mistranslation issue.
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@ -921,7 +921,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.expTotal = this.newTotalExp;
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this.expTotal = this.newTotalExp;
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this.exp = 0;
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this.exp = 0;
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this.deathTicks = 0;
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this.deathTicks = 0;
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this.aG(); // Should be removeAllEffects.
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this.aJ(); // Should be removeAllEffects.
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this.updateEffects = true;
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this.updateEffects = true;
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this.activeContainer = this.defaultContainer;
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this.activeContainer = this.defaultContainer;
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this.killer = null;
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this.killer = null;
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