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Delegate recreateStructures to nms provider. Fixes BUKKIT-2760
This was a miss when updating to 1.4.2
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@ -3,6 +3,6 @@ package org.bukkit.craftbukkit.generator;
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import net.minecraft.server.IChunkProvider;
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import net.minecraft.server.IChunkProvider;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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// Do not implement functions to this class, add to NormalChunkGenerator
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public abstract class InternalChunkGenerator extends ChunkGenerator implements IChunkProvider {
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public abstract class InternalChunkGenerator extends ChunkGenerator implements IChunkProvider {
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public void recreateStructures(int i, int j) {}
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}
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}
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@ -69,6 +69,11 @@ public class NormalChunkGenerator extends InternalChunkGenerator {
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return provider.findNearestMapFeature(world, string, i, i1, i2);
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return provider.findNearestMapFeature(world, string, i, i1, i2);
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}
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}
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public void recreateStructures(int i, int j) {
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provider.recreateStructures(i, j);
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}
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// n.m.s implementations always return 0. (The true implementation is in ChunkProviderServer)
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public int getLoadedChunks() {
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public int getLoadedChunks() {
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return 0;
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return 0;
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}
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}
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