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[ci skip] fixup indent
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@ -61,7 +61,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ holder.broadcastChanges(chunk1);
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+ this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
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+ gameprofilerfiller.pop();
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+ // Paper end - optimise chunk tick iteration
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+ // Paper end - optimise chunk tick iteration
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isPositionEntityTicking(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, false)) { // Paper - optimise anyPlayerCloseEnoughForSpawning
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@ -76,7 +76,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.level.tickChunk(chunk1, k);
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}
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}
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+ // Paper start - optimise chunk tick iteration
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+ // Paper start - optimise chunk tick iteration
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+ }
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}
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+
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