Fix/improve the last upstream update (#6780)

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Jake Potrebic 2021-10-16 11:57:05 -07:00 committed by GitHub
parent c1644521c9
commit a55617d9ce
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 216 additions and 141 deletions

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@ -244,3 +244,6 @@ public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitS
# Add methods to find targets for lightning strikes
public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional;
# Improve CraftBlockStates
public net.minecraft.world.level.block.entity.BlockEntityType validBlocks

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@ -9,8 +9,21 @@ block at the position, not the tile entity. This change prioritizes using the
tile entity type to determine the block state factory and falls back on
the material type of the block at that location.
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 38c4dac82793930777eaf0189c5534234a9162ed..9b4a464fe820effa906af486cf71a74e283ccd4e 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -232,7 +232,7 @@ public abstract class BlockEntity implements net.minecraft.server.KeyedObject {
// Paper end
if (this.level == null) return null;
org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
- if (block.getType() == org.bukkit.Material.AIR) return null;
+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b86b35fe2 100644
index b794e04036df00dd9633b9bd808591f499238387..0356c33bc14bef73a7468d5360ea5cd309d5f623 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
@ -21,7 +34,12 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b
import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
import net.minecraft.world.level.block.entity.CampfireBlockEntity;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
@@ -110,6 +111,12 @@ public final class CraftBlockStates {
@@ -106,183 +107,54 @@ public final class CraftBlockStates {
@Override
public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
// When a block is being destroyed, the TileEntity may temporarily still exist while the block's type has already been set to AIR. We ignore the TileEntity in this case.
- Preconditions.checkState(tileEntity == null || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock()));
+ Preconditions.checkState(tileEntity == null/* || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR*/, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); // Paper - don't ignore the TileEntity while its still valid
return new CraftBlockState(world, blockPosition, blockData);
}
};
@ -33,72 +51,143 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b
+ // Paper end
static {
register(
@@ -130,7 +137,7 @@ public final class CraftBlockStates {
Material.SPRUCE_WALL_SIGN,
Material.WARPED_SIGN,
Material.WARPED_WALL_SIGN
- register(
- Arrays.asList(
- Material.ACACIA_SIGN,
- Material.ACACIA_WALL_SIGN,
- Material.BIRCH_SIGN,
- Material.BIRCH_WALL_SIGN,
- Material.CRIMSON_SIGN,
- Material.CRIMSON_WALL_SIGN,
- Material.DARK_OAK_SIGN,
- Material.DARK_OAK_WALL_SIGN,
- Material.JUNGLE_SIGN,
- Material.JUNGLE_WALL_SIGN,
- Material.OAK_SIGN,
- Material.OAK_WALL_SIGN,
- Material.SPRUCE_SIGN,
- Material.SPRUCE_WALL_SIGN,
- Material.WARPED_SIGN,
- Material.WARPED_WALL_SIGN
- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
+ ), BlockEntityType.SIGN, CraftSign.class, CraftSign::new, SignBlockEntity::new // Paper
);
register(
@@ -147,7 +154,7 @@ public final class CraftBlockStates {
Material.WITHER_SKELETON_WALL_SKULL,
Material.ZOMBIE_HEAD,
Material.ZOMBIE_WALL_HEAD
- );
-
- register(
- Arrays.asList(
- Material.CREEPER_HEAD,
- Material.CREEPER_WALL_HEAD,
- Material.DRAGON_HEAD,
- Material.DRAGON_WALL_HEAD,
- Material.PLAYER_HEAD,
- Material.PLAYER_WALL_HEAD,
- Material.SKELETON_SKULL,
- Material.SKELETON_WALL_SKULL,
- Material.WITHER_SKELETON_SKULL,
- Material.WITHER_SKELETON_WALL_SKULL,
- Material.ZOMBIE_HEAD,
- Material.ZOMBIE_WALL_HEAD
- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
+ ), BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new, SkullBlockEntity::new // Paper
);
register(
@@ -155,7 +162,7 @@ public final class CraftBlockStates {
Material.COMMAND_BLOCK,
Material.REPEATING_COMMAND_BLOCK,
Material.CHAIN_COMMAND_BLOCK
- );
-
- register(
- Arrays.asList(
- Material.COMMAND_BLOCK,
- Material.REPEATING_COMMAND_BLOCK,
- Material.CHAIN_COMMAND_BLOCK
- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
+ ), BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new // Paper
);
register(
@@ -192,7 +199,7 @@ public final class CraftBlockStates {
Material.WHITE_WALL_BANNER,
Material.YELLOW_BANNER,
Material.YELLOW_WALL_BANNER
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BANNER,
- Material.BLACK_WALL_BANNER,
- Material.BLUE_BANNER,
- Material.BLUE_WALL_BANNER,
- Material.BROWN_BANNER,
- Material.BROWN_WALL_BANNER,
- Material.CYAN_BANNER,
- Material.CYAN_WALL_BANNER,
- Material.GRAY_BANNER,
- Material.GRAY_WALL_BANNER,
- Material.GREEN_BANNER,
- Material.GREEN_WALL_BANNER,
- Material.LIGHT_BLUE_BANNER,
- Material.LIGHT_BLUE_WALL_BANNER,
- Material.LIGHT_GRAY_BANNER,
- Material.LIGHT_GRAY_WALL_BANNER,
- Material.LIME_BANNER,
- Material.LIME_WALL_BANNER,
- Material.MAGENTA_BANNER,
- Material.MAGENTA_WALL_BANNER,
- Material.ORANGE_BANNER,
- Material.ORANGE_WALL_BANNER,
- Material.PINK_BANNER,
- Material.PINK_WALL_BANNER,
- Material.PURPLE_BANNER,
- Material.PURPLE_WALL_BANNER,
- Material.RED_BANNER,
- Material.RED_WALL_BANNER,
- Material.WHITE_BANNER,
- Material.WHITE_WALL_BANNER,
- Material.YELLOW_BANNER,
- Material.YELLOW_WALL_BANNER
- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
+ ), BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new, BannerBlockEntity::new // Paper
);
register(
@@ -214,7 +221,7 @@ public final class CraftBlockStates {
Material.GREEN_SHULKER_BOX,
Material.RED_SHULKER_BOX,
Material.BLACK_SHULKER_BOX
- );
-
- register(
- Arrays.asList(
- Material.SHULKER_BOX,
- Material.WHITE_SHULKER_BOX,
- Material.ORANGE_SHULKER_BOX,
- Material.MAGENTA_SHULKER_BOX,
- Material.LIGHT_BLUE_SHULKER_BOX,
- Material.YELLOW_SHULKER_BOX,
- Material.LIME_SHULKER_BOX,
- Material.PINK_SHULKER_BOX,
- Material.GRAY_SHULKER_BOX,
- Material.LIGHT_GRAY_SHULKER_BOX,
- Material.CYAN_SHULKER_BOX,
- Material.PURPLE_SHULKER_BOX,
- Material.BLUE_SHULKER_BOX,
- Material.BROWN_SHULKER_BOX,
- Material.GREEN_SHULKER_BOX,
- Material.RED_SHULKER_BOX,
- Material.BLACK_SHULKER_BOX
- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
+ ), BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new // Paper
);
register(
@@ -235,54 +242,51 @@ public final class CraftBlockStates {
Material.RED_BED,
Material.WHITE_BED,
Material.YELLOW_BED
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BED,
- Material.BLUE_BED,
- Material.BROWN_BED,
- Material.CYAN_BED,
- Material.GRAY_BED,
- Material.GREEN_BED,
- Material.LIGHT_BLUE_BED,
- Material.LIGHT_GRAY_BED,
- Material.LIME_BED,
- Material.MAGENTA_BED,
- Material.ORANGE_BED,
- Material.PINK_BED,
- Material.PURPLE_BED,
- Material.RED_BED,
- Material.WHITE_BED,
- Material.YELLOW_BED
- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
+ ), BlockEntityType.BED, CraftBed.class, CraftBed::new, BedBlockEntity::new // Paper
);
register(
Arrays.asList(
Material.BEEHIVE,
Material.BEE_NEST
- );
-
- register(
- Arrays.asList(
- Material.BEEHIVE,
- Material.BEE_NEST
- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
+ ), BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new // Paper
);
register(
Arrays.asList(
Material.CAMPFIRE,
Material.SOUL_CAMPFIRE
- );
-
- register(
- Arrays.asList(
- Material.CAMPFIRE,
- Material.SOUL_CAMPFIRE
- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
- );
-
@ -107,9 +196,8 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b
- Material.CHEST,
- Material.TRAPPED_CHEST
- ), CraftChest.class, CraftChest::new, ChestBlockEntity::new
+ ), BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new // Paper
);
- );
-
- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
@ -134,61 +222,75 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b
- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
+ // Paper start
+ register(Material.CHEST, BlockEntityType.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); // Paper - split up chests due to different block entity types
+ register(Material.TRAPPED_CHEST, BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new, net.minecraft.world.level.block.entity.TrappedChestBlockEntity::new); // Paper - split up chests due to different block entity types
+ register(Material.BARREL, BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
+ register(Material.BEACON, BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
+ register(Material.BELL, BlockEntityType.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
+ register(Material.BLAST_FURNACE, BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
+ register(Material.BREWING_STAND, BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
+ register(Material.COMPARATOR, BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
+ register(Material.CONDUIT, BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
+ register(Material.DAYLIGHT_DETECTOR, BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
+ register(Material.DISPENSER, BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
+ register(Material.DROPPER, BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
+ register(Material.ENCHANTING_TABLE, BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new);
+ register(Material.ENDER_CHEST, BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
+ register(Material.END_GATEWAY, BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
+ register(Material.END_PORTAL, BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
+ register(Material.FURNACE, BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
+ register(Material.HOPPER, BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
+ register(Material.JIGSAW, BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
+ register(Material.JUKEBOX, BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
+ register(Material.LECTERN, BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
+ register(Material.MOVING_PISTON, BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
+ register(Material.SCULK_SENSOR, BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
+ register(Material.SMOKER, BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
+ register(Material.SPAWNER, BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
+ register(Material.STRUCTURE_BLOCK, BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
+ // Paper start - simplify
+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types
+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
+ // Paper end
}
private static void register(Material blockType, BlockStateFactory<?> factory) {
@@ -291,15 +295,17 @@ public final class CraftBlockStates {
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
Material blockType,
+ net.minecraft.world.level.block.entity.BlockEntityType<?> blockEntityType, // Paper
Class<B> blockStateType,
BiFunction<World, T, B> blockStateConstructor,
BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
) {
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
+ CraftBlockStates.register(Collections.singletonList(blockType), blockEntityType, blockStateType, blockStateConstructor, tileEntityConstructor); // Paper
@@ -290,35 +162,45 @@ public final class CraftBlockStates {
}
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
List<Material> blockTypes,
+ net.minecraft.world.level.block.entity.BlockEntityType<?> blockEntityType, // Paper
- Material blockType,
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
Class<B> blockStateType,
BiFunction<World, T, B> blockStateConstructor,
BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
@@ -308,17 +314,35 @@ public final class CraftBlockStates {
for (Material blockType : blockTypes) {
CraftBlockStates.register(blockType, factory);
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
+ BiFunction<World, T, B> blockStateConstructor // Paper
) {
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
- }
-
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
- List<Material> blockTypes,
- Class<B> blockStateType,
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
- ) {
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
- for (Material blockType : blockTypes) {
- CraftBlockStates.register(blockType, factory);
+ // Paper start
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create);
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
+ CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory);
}
+ CraftBlockStates.register(blockEntityType, factory); // Paper
+ CraftBlockStates.register(blockEntityType, factory);
+ // Paper end
}
private static BlockStateFactory<?> getFactory(Material material) {
@ -220,7 +322,7 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b
public static BlockState getBlockState(Block block) {
Preconditions.checkNotNull(block, "block is null");
CraftBlock craftBlock = (CraftBlock) block;
@@ -361,7 +385,7 @@ public final class CraftBlockStates {
@@ -361,7 +243,7 @@ public final class CraftBlockStates {
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
factory = CraftBlockStates.DEFAULT_FACTORY;
} else {

View File

@ -1,30 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 7 Oct 2021 20:49:13 -0700
Subject: [PATCH] Fix unplaced block states after new chunk gen API
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
index e00210950cbf005b0e65aed68dfbb7c281aefd87..b4a10c1ef095faaefbedc2a1fd84aea721a4ba98 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
@@ -65,6 +65,7 @@ public class CraftBeehive extends CraftBlockEntityState<BeehiveBlockEntity> impl
List<Bee> bees = new ArrayList<>();
if (isPlaced()) {
+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't release entities during world generation"); // Paper - don't fail if block isnt placed, this method did not use to fail
BeehiveBlockEntity beehive = ((BeehiveBlockEntity) this.getTileEntityFromWorld());
for (Entity bee : beehive.releaseBees(this.getHandle(), BeeReleaseStatus.BEE_RELEASED, true)) {
bees.add((Bee) bee.getBukkitEntity());
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
index 9806697cb7566c5af1df74b7eaa8088d19ee4fdc..ad833481414d3b60bdbcf87727b494ecff84f2c3 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
@@ -42,6 +42,7 @@ public class CraftChest extends CraftLootable<ChestBlockEntity> implements Chest
if (!isPlaced() || isWorldGeneration()) {
return inventory;
}
+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't get inventory during world generation, use getBlockInventory() instead"); // Paper - move after placed check
// The logic here is basically identical to the logic in BlockChest.interact
CraftWorld world = (CraftWorld) this.getWorld();