diff --git a/CraftBukkit-Patches/0141-Process-conversation-input-on-the-main-thread.-Fixes.patch b/CraftBukkit-Patches/0141-Process-conversation-input-on-the-main-thread.-Fixes.patch index 298de77884..8114440795 100644 --- a/CraftBukkit-Patches/0141-Process-conversation-input-on-the-main-thread.-Fixes.patch +++ b/CraftBukkit-Patches/0141-Process-conversation-input-on-the-main-thread.-Fixes.patch @@ -1,4 +1,4 @@ -From ed472fc3b22d71daf95948176d72e4f748781566 Mon Sep 17 00:00:00 2001 +From a9b22efe398e06c3376a674f74e63ad12786f2b7 Mon Sep 17 00:00:00 2001 From: riking Date: Wed, 14 May 2014 13:46:48 -0700 Subject: [PATCH] Process conversation input on the main thread. Fixes @@ -6,33 +6,26 @@ Subject: [PATCH] Process conversation input on the main thread. Fixes diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java -index 0804fe7..b723b73 100644 +index 0804fe7..9491101 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java -@@ -835,7 +835,25 @@ public class PlayerConnection implements PacketPlayInListener { +@@ -835,7 +835,18 @@ public class PlayerConnection implements PacketPlayInListener { } else if (s.isEmpty()) { c.warn(this.player.getName() + " tried to send an empty message"); } else if (getPlayer().isConversing()) { - getPlayer().acceptConversationInput(s); ++ // Spigot start + final String message = s; -+ -+ Waitable waitable = new Waitable() { ++ this.minecraftServer.processQueue.add( new Waitable() ++ { + @Override -+ protected Object evaluate() { -+ getPlayer().acceptConversationInput(message); ++ protected Object evaluate() ++ { ++ getPlayer().acceptConversationInput( message ); + return null; + } -+ }; -+ -+ this.minecraftServer.processQueue.add(waitable); -+ -+ try { -+ waitable.get(); -+ } catch (InterruptedException e) { -+ Thread.currentThread().interrupt(); -+ } catch (ExecutionException e) { -+ throw new RuntimeException(e); -+ } ++ } ); ++ // Spigot end } else if (this.player.getChatFlags() == EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check ChatMessage chatmessage = new ChatMessage("chat.cannotSend", new Object[0]);