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Use authlib to look up skull textures.
Might cover a case I missed
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@ -1,4 +1,4 @@
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From 91bdfad229c2a64a1308cb3733e11af2a88d6959 Mon Sep 17 00:00:00 2001
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From c0929058940f075b24985d67861f7adb2cd4d739 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thethinkofdeath@gmail.com>
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Date: Wed, 9 Apr 2014 13:29:57 +0100
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Subject: [PATCH] Convert player heads async
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@ -112,10 +112,10 @@ index b241cfe..925e017 100644
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public Packet getUpdatePacket() {
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diff --git a/src/main/java/org/spigotmc/HeadConverter.java b/src/main/java/org/spigotmc/HeadConverter.java
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new file mode 100644
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index 0000000..d84a862
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index 0000000..3c522d9
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/HeadConverter.java
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@@ -0,0 +1,169 @@
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@@ -0,0 +1,159 @@
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+package org.spigotmc;
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+
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+import com.google.common.base.Charsets;
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@ -131,6 +131,7 @@ index 0000000..d84a862
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+import net.minecraft.server.TileEntitySkull;
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+import net.minecraft.util.com.mojang.authlib.GameProfile;
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+import org.bukkit.Bukkit;
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+import org.spigotmc.authlib.properties.Property;
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+
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+import java.io.IOException;
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+import java.io.InputStreamReader;
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@ -217,36 +218,25 @@ index 0000000..d84a862
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+ NBTTagCompound properties = new NBTTagCompound();
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+
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+ // Now to lookup the textures
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+ org.spigotmc.authlib.GameProfile newStyleProfile = new org.spigotmc.authlib.GameProfile(
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+ EntityHuman.a( gameProfile ),
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+ gameProfile.getName() );
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+ MinecraftServer.getServer().newSessionService.fillProfileProperties( newStyleProfile );
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+
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+ URL url = new URL( "https://sessionserver.mojang.com/session/minecraft/profile/" + uuid );
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+ connection.disconnect();
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+ connection = (HttpURLConnection) url.openConnection();
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+ connection.setDoOutput( true );
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+ inputStreamReader = new InputStreamReader( connection.getInputStream() );
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+ try
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+ {
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+ response = new JsonParser().parse( inputStreamReader )
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+ .getAsJsonObject();
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+ } finally
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+ {
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+ inputStreamReader.close();
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+ }
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+
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+ if ( !response.has( "properties" ) )
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+ for ( String key : newStyleProfile.getProperties().keys() )
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+ {
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+ return;
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+ }
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+ JsonArray props = response.getAsJsonArray( "properties" );
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+ for ( JsonElement e : props )
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+ {
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+ JsonObject element = e.getAsJsonObject();
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+ NBTTagCompound prop = new NBTTagCompound();
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+ prop.setString( "Signature", element.get( "signature" ).getAsString() );
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+ prop.setString( "Value", element.get( "value" ).getAsString() );
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+ NBTTagList propList = new NBTTagList();
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+ propList.add( prop );
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+ properties.set( element.get( "name" ).getAsString(), propList );
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+ for ( Property prop : newStyleProfile.getProperties().get( key ) )
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+ {
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+ NBTTagCompound nprop = new NBTTagCompound();
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+ nprop.setString( "Signature", prop.getValue() );
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+ nprop.setString( "Value", prop.getSignature() );
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+ propList.add( nprop );
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+ }
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+ properties.set( key, propList );
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+ }
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+
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+ owner.set( "Properties", properties );
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+ tag.set( "Owner", owner );
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+
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