Improve implementation of chunk leak clean to not run as often

This commit is contained in:
Aikar 2020-05-25 21:42:53 -04:00
parent 1b23cf5819
commit a73ee9f448
2 changed files with 75 additions and 29 deletions

View File

@ -2681,7 +2681,32 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
+++ b/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
@@ -0,0 +0,0 @@ public class ChunkCoordIntPair {
return pair(this.x, this.z);
public static final long a = pair(1875016, 1875016);
public final int x;
public final int z;
+ public final long longKey; // Paper
public ChunkCoordIntPair(int i, int j) {
this.x = i;
this.z = j;
+ this.longKey = pair(this.x, this.z); // Paper
}
public ChunkCoordIntPair(BlockPosition blockposition) {
this.x = blockposition.getX() >> 4;
this.z = blockposition.getZ() >> 4;
+ this.longKey = pair(this.x, this.z); // Paper
}
public ChunkCoordIntPair(long i) {
this.x = (int) i;
this.z = (int) (i >> 32);
+ this.longKey = pair(this.x, this.z); // Paper
}
public long pair() {
- return pair(this.x, this.z);
+ return longKey; // Paper
}
- public static long pair(int i, int j) {

View File

@ -30,39 +30,60 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (isUrgent) {
future.thenAccept(either -> this.chunkMapDistance.clearUrgent(chunkcoordintpair));
@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.world.getMethodProfiler().exit();
// Paper - replaced by above
+ final long time = world.getTime(); // Paper
final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<Chunk> optional = ((Either) playerchunk.b().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
if (chunksTicked[0]++ % 10 == 0) this.world.getMinecraftServer().midTickLoadChunks(); // Paper
}
}
+ // Paper start - remove inaccessible chunks leaked
+ else if (playerchunk.getTicketLevel() == playerchunk.oldTicketLevel &&
+ playerChunkMap.unloadQueue.size() < 100 &&
+ (playerchunk.lastActivity == 0 || world.getTime() - playerchunk.lastActivity > 20*180) &&
+ PlayerChunk.getChunkState(playerchunk.getTicketLevel()) == PlayerChunk.State.INACCESSIBLE
+ ) {
+ ChunkStatus chunkHolderStatus = playerchunk.getChunkHolderStatus();
+ ChunkStatus desiredStatus = PlayerChunk.getChunkStatus(playerchunk.getTicketLevel());
+ if (chunkHolderStatus != null && !chunkHolderStatus.isAtLeastStatus(desiredStatus)) {
+ return;
+ }
+ if (playerchunk.lastActivity == 0) {
+ playerchunk.lastActivity = world.getTime();
+ return;
+ }
+ playerchunk.lastActivity = world.getTime();
+ Chunk chunk = playerchunk.getChunk();
+ if ((chunk != null && chunk.isAnyNeighborsLoaded()) || !playerchunk.neighborPriorities.isEmpty()) {
+ return;
+ }
+ long key = playerchunk.location.pair();
+ ArraySetSorted<Ticket<?>> tickets = playerChunkMap.chunkDistanceManager.tickets.get(key);
+ if (tickets == null || tickets.isEmpty()) {
+ playerChunkMap.unloadQueue.add(key);
+ }
+ // Paper end
+ }
- }
+ } else { checkInactiveChunk(playerchunk, time); } // Paper - check inaccessible chunks
});
this.world.getMethodProfiler().enter("customSpawners");
if (flag1) {
@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
this.playerChunkMap.g();
}
+ // Paper start - remove inaccessible chunks leaked
+ private void checkInactiveChunk(PlayerChunk playerchunk, long time) {
+ int ticketLevel = playerchunk.getTicketLevel();
+ if (ticketLevel > 33 && ticketLevel == playerchunk.oldTicketLevel &&
+ (playerchunk.lastActivity == 0 || time - playerchunk.lastActivity > 20*180) &&
+ playerchunk.location.pair() % 20 == 0 && playerChunkMap.unloadQueue.size() < 100 &&
+ PlayerChunk.getChunkState(ticketLevel) == PlayerChunk.State.INACCESSIBLE
+ ) {
+ ChunkStatus chunkHolderStatus = playerchunk.getChunkHolderStatus();
+ ChunkStatus desiredStatus = PlayerChunk.getChunkStatus(ticketLevel);
+ if (chunkHolderStatus != null && !chunkHolderStatus.isAtLeastStatus(desiredStatus)) {
+ return;
+ }
+ if (playerchunk.lastActivity == 0) {
+ playerchunk.lastActivity = time;
+ return;
+ }
+ playerchunk.lastActivity = time;
+ Chunk chunk = playerchunk.getChunk();
+ if ((chunk != null && chunk.isAnyNeighborsLoaded()) || !playerchunk.neighborPriorities.isEmpty()) {
+ return;
+ }
+ long key = playerchunk.location.pair();
+ ArraySetSorted<Ticket<?>> tickets = playerChunkMap.chunkDistanceManager.tickets.get(key);
+ if (tickets == null || tickets.isEmpty()) {
+ playerChunkMap.unloadQueue.add(key);
+ }
+ }
+ }
+ // Paper end
+
@Override
public String getName() {
return "ServerChunkCache: " + this.h();
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java