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Fix loading secondary worlds
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5e0b63c1a0
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@ -351,7 +351,7 @@
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BlockPosition blockposition = worldserver.getSpawn();
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worldloadlistener.a(new ChunkCoordIntPair(blockposition));
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@@ -379,16 +543,20 @@
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@@ -379,17 +543,21 @@
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chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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while (chunkproviderserver.b() != 441) {
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@ -369,6 +369,7 @@
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-
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- while (iterator.hasNext()) {
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- DimensionManager dimensionmanager = (DimensionManager) iterator.next();
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- ForcedChunk forcedchunk = (ForcedChunk) this.getWorldServer(dimensionmanager).getWorldPersistentData().b(ForcedChunk::new, "chunks");
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+ // CraftBukkit start
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+ // this.nextTick += 100L;
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+ this.executeModerately();
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@ -376,10 +377,11 @@
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+
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+ if (true) {
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+ DimensionManager dimensionmanager = worldserver.worldProvider.getDimensionManager();
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+ ForcedChunk forcedchunk = (ForcedChunk) worldserver.getWorldPersistentData().b(ForcedChunk::new, "chunks");
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+ // CraftBukkit end
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ForcedChunk forcedchunk = (ForcedChunk) this.getWorldServer(dimensionmanager).getWorldPersistentData().b(ForcedChunk::new, "chunks");
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if (forcedchunk != null) {
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WorldServer worldserver1 = this.getWorldServer(dimensionmanager);
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@@ -404,10 +572,17 @@
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}
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}
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