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Made /kill trigger a damage event. Thanks hollic!
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@ -725,7 +725,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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a.info(s);
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this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(s));
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} else if (s.toLowerCase().startsWith("/kill")) {
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this.player.damageEntity((Entity) null, 1000);
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this.player.damageEntity(this.player, 1000); // CraftBukkit - replace null entity with player entity; TODO: decide if we want damage with a null source to fire an event.
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} else if (s.toLowerCase().startsWith("/tell ")) {
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String[] astring = s.split(" ");
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