diff --git a/patches/api/Add-Entity-Body-Yaw-API.patch b/patches/api/Add-Entity-Body-Yaw-API.patch new file mode 100644 index 0000000000..5a073854f3 --- /dev/null +++ b/patches/api/Add-Entity-Body-Yaw-API.patch @@ -0,0 +1,32 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TheTuso +Date: Thu, 2 Feb 2023 16:40:11 +0100 +Subject: [PATCH] Add Entity Body Yaw API + + +diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/org/bukkit/entity/LivingEntity.java ++++ b/src/main/java/org/bukkit/entity/LivingEntity.java +@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource + * @param amount the amount of damage to do + */ + void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount); ++ ++ /** ++ * Gets entity body yaw ++ * ++ * @return entity body yaw ++ * @see Location#getYaw() ++ */ ++ float getBodyYaw(); ++ ++ /** ++ * Sets entity body yaw ++ * ++ * @param bodyYaw new entity body yaw ++ * @see Location#setYaw(float) ++ */ ++ void setBodyYaw(float bodyYaw); + // Paper end + } diff --git a/patches/server/Add-Entity-Body-Yaw-API.patch b/patches/server/Add-Entity-Body-Yaw-API.patch new file mode 100644 index 0000000000..3ef620b828 --- /dev/null +++ b/patches/server/Add-Entity-Body-Yaw-API.patch @@ -0,0 +1,27 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TheTuso +Date: Thu, 2 Feb 2023 16:40:41 +0100 +Subject: [PATCH] Add Entity Body Yaw API + + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { + this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot); + } + ++ @Override ++ public float getBodyYaw() { ++ return this.getHandle().getVisualRotationYInDegrees(); ++ } ++ ++ @Override ++ public void setBodyYaw(float bodyYaw) { ++ this.getHandle().setYBodyRot(bodyYaw); ++ } ++ + private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) { + nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> { + if (slot != null) {