Possibly fixed world leaks (mobs crossing into other worlds)

This commit is contained in:
Dinnerbone 2011-02-05 21:26:58 +00:00
parent 550ad6f9d1
commit ac899e51c1

View File

@ -4,6 +4,7 @@ import java.net.InetSocketAddress;
import java.net.SocketAddress;
import net.minecraft.server.EntityHuman;
import net.minecraft.server.EntityPlayer;
import net.minecraft.server.ItemInWorldManager;
import net.minecraft.server.Packet;
import net.minecraft.server.Packet3Chat;
import net.minecraft.server.Packet6SpawnPosition;
@ -123,6 +124,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (worldChange) {
// Forceload the chunks around player
server.getServer().f.d.a(entity);
entity.c = new ItemInWorldManager(((CraftWorld)location.getWorld()).getHandle());
}
}
}