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Fix issues with leashes and weather due to missed diff
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@ -149,7 +149,7 @@ public abstract class EntityInsentient extends EntityLiving {
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public void h() {
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super.h();
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if (!this.world.isStatic) {
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this.bJ();
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this.bL();
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}
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}
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@ -949,7 +949,7 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(8, this.p));
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}
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// */
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if (flag != this.P()) {
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if (flag != this.Q()) {
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// Only send weather packets to those affected
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for (int i = 0; i < this.players.size(); ++i) {
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if (((EntityPlayer) this.players.get(i)).world == this) {
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