Made flaming arrows respect PVP settings. Fixes BUKKIT-541

This commit is contained in:
EvilSeph 2012-02-08 19:06:09 -05:00
parent 879a87b1e0
commit ae333ded91

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@ -188,7 +188,7 @@ public class EntityArrow extends Entity {
damagesource = DamageSource.arrow(this, this.shooter); damagesource = DamageSource.arrow(this, this.shooter);
} }
if (this.isBurning()) { if (this.isBurning() && this.world.pvpMode) { // CraftBukkit - abide by pvp setting.
// CraftBukkit start // CraftBukkit start
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5); EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
Bukkit.getPluginManager().callEvent(combustEvent); Bukkit.getPluginManager().callEvent(combustEvent);