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fix light level check on monsters
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@ -1,4 +1,4 @@
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From d2745c17b2cd8c0c9edf0d6cc7adeee17cdd4432 Mon Sep 17 00:00:00 2001
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From d18a0f9f4674037220125a5074a84138353227ee Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 21:22:56 -0400
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Date: Fri, 18 Mar 2016 21:22:56 -0400
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Subject: [PATCH] Optimized Light Level Comparisons
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Subject: [PATCH] Optimized Light Level Comparisons
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@ -91,7 +91,7 @@ index 097d11e..d0fa4ae 100644
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if (random.nextInt((int) ((100 / (this == Blocks.PUMPKIN_STEM ? world.spigotConfig.pumpkinModifier : world.spigotConfig.melonModifier)) * (25.0F / f)) + 1) == 0) { // Spigot
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if (random.nextInt((int) ((100 / (this == Blocks.PUMPKIN_STEM ? world.spigotConfig.pumpkinModifier : world.spigotConfig.melonModifier)) * (25.0F / f)) + 1) == 0) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/EntityMonster.java b/src/main/java/net/minecraft/server/EntityMonster.java
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diff --git a/src/main/java/net/minecraft/server/EntityMonster.java b/src/main/java/net/minecraft/server/EntityMonster.java
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index 64f4754..6dc21fb 100644
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index 64f4754..7aea23a 100644
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--- a/src/main/java/net/minecraft/server/EntityMonster.java
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--- a/src/main/java/net/minecraft/server/EntityMonster.java
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+++ b/src/main/java/net/minecraft/server/EntityMonster.java
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+++ b/src/main/java/net/minecraft/server/EntityMonster.java
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@@ -118,17 +118,17 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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@@ -118,17 +118,17 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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@ -107,10 +107,10 @@ index 64f4754..6dc21fb 100644
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this.world.c(10);
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this.world.c(10);
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- i = this.world.getLightLevel(blockposition);
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- i = this.world.getLightLevel(blockposition);
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+ passes = world.isLightLevel(blockposition, this.random.nextInt(8)); // Paper
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+ passes = !world.isLightLevel(blockposition, this.random.nextInt(8)); // Paper
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this.world.c(j);
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this.world.c(j);
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- }
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- }
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+ } else { passes = world.isLightLevel(blockposition, this.random.nextInt(8)); } // Paper
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+ } else { passes = !world.isLightLevel(blockposition, this.random.nextInt(8)); } // Paper
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- return i <= this.random.nextInt(8);
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- return i <= this.random.nextInt(8);
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+ return passes; // Paper
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+ return passes; // Paper
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