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Javadoc typo. I can now sleep soundly at night.
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@ -52,7 +52,7 @@ public class PlayerDeathEvent extends EntityDeathEvent {
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* Sets how much EXP the Player should have at respawn.
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* Sets how much EXP the Player should have at respawn.
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* <p>
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* <p>
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* This does not indicate how much EXP should be dropped, please see
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* This does not indicate how much EXP should be dropped, please see
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* {@link #setDropedExp(int)} for that.
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* {@link #setDroppedExp(int)} for that.
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*
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*
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* @get exp New EXP of the respawned player
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* @get exp New EXP of the respawned player
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*/
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*/
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