Win Screen API (#8802)

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Andreas Prues 2023-01-22 14:21:45 +01:00 committed by GitHub
parent 2eca2a27b0
commit b082d8970b
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2 changed files with 55 additions and 0 deletions

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@ -0,0 +1,29 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:45:22 +0100
Subject: [PATCH] Win Screen API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index de960716478477ce199526b8f860cfafa1541ee9..204bdc65e8d8bbfe462a0b5180c55beae8cb181d 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -822,6 +822,18 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendMap(@NotNull MapView map);
+ // Paper start
+ /**
+ * Shows the player the win screen that normally is only displayed after one kills the ender dragon
+ * and exits the end for the first time.
+ * In vanilla, the win screen starts with a poem and then continues with the credits but its content can be
+ * changed by using a resource pack.
+ *
+ * @see <a href="https://minecraft.fandom.com/wiki/End_Poem#Technical_details">https://minecraft.fandom.com/wiki/End_Poem#Technical_details</a>
+ */
+ public void showWinScreen();
+ // Paper end
+
// Paper start
/**
* Permanently Bans the Profile and IP address currently used by the player.

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@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:53:23 +0100
Subject: [PATCH] Win Screen API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index b32f44beab2c9790ee2da8403e362e8b3ecc6175..2687f9e2764343c4a0d582ab65ff45b04a470057 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1162,6 +1162,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void showWinScreen() {
+ if (getHandle().connection == null) return;
+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
+ getHandle().connection.send(packet);
+ }
+ // Paper end
+
@Override
public void setRotation(float yaw, float pitch) {
// Paper start - Teleport API