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More teleport changes. Thanks Zeerix!
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@ -93,38 +93,32 @@ public class NetworkManager {
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try {
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Object object;
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Packet packet;
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Packet packet = null; // CraftBukkit
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int i;
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int[] aint;
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if (!this.n.isEmpty() && (this.f == 0 || System.currentTimeMillis() - ((Packet) this.n.get(0)).timestamp >= (long) this.f)) {
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// CraftBukkit start - thread safety and prioitizing packets in this.n (high prioirty queue) over those in this.o (low priority queue).
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object = this.g;
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synchronized (this.g) {
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long time = System.currentTimeMillis();
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if (!this.n.isEmpty() && (this.f == 0 || time - ((Packet) this.n.get(0)).timestamp >= (long) this.f)) {
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packet = (Packet) this.n.remove(0);
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this.x -= packet.a() + 1;
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}
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Packet.a(packet, this.output);
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aint = e;
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i = packet.b();
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aint[i] += packet.a() + 1;
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flag = true;
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}
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if (this.y-- <= 0 && !this.o.isEmpty() && (this.f == 0 || System.currentTimeMillis() - ((Packet) this.o.get(0)).timestamp >= (long) this.f)) {
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object = this.g;
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synchronized (this.g) {
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} else if (this.y-- <= 0 && !this.o.isEmpty() && (this.f == 0 || time - ((Packet) this.o.get(0)).timestamp >= (long) this.f)) {
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packet = (Packet) this.o.remove(0);
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this.x -= packet.a() + 1;
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this.y = 0;
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}
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}
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if (packet != null) {
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Packet.a(packet, this.output);
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aint = e;
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i = packet.b();
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aint[i] += packet.a() + 1;
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this.y = 0;
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flag = true;
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}
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// CraftBukkit end
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return flag;
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} catch (Exception exception) {
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@ -3,6 +3,11 @@ package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.List;
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// CraftBukkit start
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import java.util.Collections;
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import java.util.Comparator;
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// CraftBukkit end
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public class PlayerManager {
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public List a = new ArrayList();
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@ -134,14 +139,6 @@ public class PlayerManager {
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int i1 = i - k;
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int j1 = j - l;
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// CraftBukkit start
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if (i1 > this.f || i1 < -this.f || j1 > this.f || j1 < -this.f) {
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this.removePlayer(entityplayer);
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this.addPlayer(entityplayer);
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return;
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}
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// CraftBukkit end
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if (i1 != 0 || j1 != 0) {
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for (int k1 = i - this.f; k1 <= i + this.f; ++k1) {
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for (int l1 = j - this.f; l1 <= j + this.f; ++l1) {
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@ -161,6 +158,19 @@ public class PlayerManager {
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entityplayer.d = entityplayer.locX;
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entityplayer.e = entityplayer.locZ;
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// CraftBukkit start - send nearest chunks first
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if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1) {
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final int x = i;
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final int z = j;
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List<ChunkCoordIntPair> chunksToSend = entityplayer.f;
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Collections.sort(chunksToSend, new Comparator<ChunkCoordIntPair>() {
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public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
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return Math.max(Math.abs(a.x-x), Math.abs(a.z-z)) - Math.max(Math.abs(b.x-x), Math.abs(b.z-z));
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}
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});
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}
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// CraftBukkit end
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}
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}
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}
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