[Bleeding] Correct naming of sounds for Minecraft 1.7. Fixes BUKKIT-5065

Several sounds were renamed in Minecraft 1.7 and have been updated
accordingly. Additionally, two sounds, HURT and BREATH, were removed from
Minecraft.

By: GJ <gjmcferrin@gmail.com>
This commit is contained in:
Bukkit/Spigot 2013-12-06 10:37:22 -05:00
parent bb50f1a774
commit b602a05d3c

View File

@ -16,7 +16,6 @@ public enum Sound {
ANVIL_LAND,
ANVIL_USE,
ARROW_HIT,
BREATH,
BURP,
CHEST_CLOSE,
CHEST_OPEN,
@ -33,7 +32,6 @@ public enum Sound {
FIZZ,
FUSE,
GLASS,
HURT,
HURT_FLESH,
ITEM_BREAK,
ITEM_PICKUP,
@ -158,6 +156,7 @@ public enum Sound {
ZOMBIE_INFECT,
ZOMBIE_UNFECT,
ZOMBIE_REMEDY,
ZOMBIE_WALK,
ZOMBIE_PIG_IDLE,
ZOMBIE_PIG_ANGRY,
ZOMBIE_PIG_DEATH,
@ -183,6 +182,7 @@ public enum Sound {
HORSE_ANGRY,
HORSE_ARMOR,
HORSE_BREATHE,
HORSE_DEATH,
HORSE_GALLOP,
HORSE_HIT,
HORSE_IDLE,
@ -196,6 +196,7 @@ public enum Sound {
DONKEY_HIT,
DONKEY_IDLE,
HORSE_SKELETON_DEATH,
HORSE_SKELETON_HIT,
HORSE_SKELETON_IDLE,
HORSE_ZOMBIE_DEATH,
HORSE_ZOMBIE_HIT,