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Fix PickupStatus getting reset (#11154)
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patches/api/Fix-PickupStatus-getting-reset.patch
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25
patches/api/Fix-PickupStatus-getting-reset.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Tue, 23 Jul 2024 18:37:12 +0200
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Subject: [PATCH] Fix PickupStatus getting reset
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diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
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+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
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@@ -0,0 +0,0 @@ public interface AbstractArrow extends Projectile {
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*/
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void setHitSound(@NotNull org.bukkit.Sound sound);
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// Paper end - more projectile API
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+
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+ // Paper start - Fix PickupStatus getting reset
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+ /**
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+ * Set the shooter of this projectile.
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+ *
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+ * @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
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+ * @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
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+ */
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+ void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
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+ // Paper end - Fix PickupStatus getting reset
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}
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65
patches/server/Fix-PickupStatus-getting-reset.patch
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65
patches/server/Fix-PickupStatus-getting-reset.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Sun, 21 Jul 2024 19:11:22 +0200
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Subject: [PATCH] Fix PickupStatus getting reset
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -0,0 +0,0 @@ public abstract class AbstractArrow extends Projectile {
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@Override
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public void setOwner(@Nullable Entity entity) {
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+ // Paper start - Fix PickupStatus getting reset
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+ this.setOwner(entity, true);
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+ }
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+
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+ public void setOwner(@Nullable Entity entity, boolean resetPickup) {
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+ // Paper end - Fix PickupStatus getting reset
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super.setOwner(entity);
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+ if (!resetPickup) return; // Paper - Fix PickupStatus getting reset
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Entity entity1 = entity;
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byte b0 = 0;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) {
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if (!this.level().isClientSide) {
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deflection.deflect(this, deflector, this.random);
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- this.setOwner(owner);
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+ // Paper start - Fix PickupStatus getting reset
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+ if (this instanceof AbstractArrow arrow) {
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+ arrow.setOwner(owner, false);
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+ } else {
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+ this.setOwner(owner);
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+ }
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+ // Paper end - Fix PickupStatus getting reset
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this.onDeflection(deflector, fromAttack);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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@@ -0,0 +0,0 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr
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this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound));
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}
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// Paper end
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+
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+ // Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean)
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+ @Override
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+ public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) {
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+ if (shooter instanceof CraftEntity craftEntity) {
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+ this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus);
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+ } else {
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+ this.getHandle().setOwner(null, resetPickupStatus);
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+ }
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+ this.getHandle().projectileSource = shooter;
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+ }
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+ // Paper end - Fix PickupStatus getting reset
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}
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