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Add PlayerRecipeDiscoverEvent and methods to (un/)discover recipes
By: Parker Hawke <hawkeboyz2@hotmail.com>
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parent
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commit
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@ -1,8 +1,10 @@
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package org.bukkit.entity;
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package org.bukkit.entity;
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import java.util.Collection;
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import org.bukkit.GameMode;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.inventory.MainHand;
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import org.bukkit.inventory.MainHand;
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import org.bukkit.inventory.Merchant;
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import org.bukkit.inventory.Merchant;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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@ -256,6 +258,57 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, Permissible, Inv
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*/
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*/
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public int getExpToLevel();
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public int getExpToLevel();
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/**
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* Discover a recipe for this player such that it has not already been
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* discovered. This method will add the key's associated recipe to the
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* player's recipe book.
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*
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* @param recipe the key of the recipe to discover
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*
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* @return whether or not the recipe was newly discovered
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*/
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public boolean discoverRecipe(NamespacedKey recipe);
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/**
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* Discover a collection of recipes for this player such that they have not
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* already been discovered. This method will add the keys' associated
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* recipes to the player's recipe book. If a recipe in the provided
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* collection has already been discovered, it will be silently ignored.
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*
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* @param recipes the keys of the recipes to discover
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*
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* @return the amount of newly discovered recipes where 0 indicates that
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* none were newly discovered and a number equal to {@code recipes.size()}
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* indicates that all were new
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*/
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public int discoverRecipes(Collection<NamespacedKey> recipes);
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/**
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* Undiscover a recipe for this player such that it has already been
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* discovered. This method will remove the key's associated recipe from the
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* player's recipe book.
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*
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* @param recipe the key of the recipe to undiscover
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*
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* @return whether or not the recipe was successfully undiscovered (i.e. it
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* was previously discovered)
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*/
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public boolean undiscoverRecipe(NamespacedKey recipe);
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/**
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* Undiscover a collection of recipes for this player such that they have
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* already been discovered. This method will remove the keys' associated
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* recipes from the player's recipe book. If a recipe in the provided
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* collection has not yet been discovered, it will be silently ignored.
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*
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* @param recipes the keys of the recipes to undiscover
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*
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* @return the amount of undiscovered recipes where 0 indicates that none
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* were undiscovered and a number equal to {@code recipes.size()} indicates
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* that all were undiscovered
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*/
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public int undiscoverRecipes(Collection<NamespacedKey> recipes);
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/**
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/**
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* Gets the entity currently perched on the left shoulder or null if no
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* Gets the entity currently perched on the left shoulder or null if no
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* entity.
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* entity.
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@ -0,0 +1,50 @@
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package org.bukkit.event.player;
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import org.bukkit.NamespacedKey;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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/**
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* Called when a player discovers a new recipe in the recipe book.
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*/
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public class PlayerRecipeDiscoverEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel = false;
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private final NamespacedKey recipe;
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public PlayerRecipeDiscoverEvent(Player who, NamespacedKey recipe) {
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super(who);
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this.recipe = recipe;
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}
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/**
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* Get the namespaced key of the discovered recipe.
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*
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* @return the discovered recipe
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*/
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public NamespacedKey getRecipe() {
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return recipe;
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}
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@Override
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public boolean isCancelled() {
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return cancel;
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}
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@Override
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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