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fix a few structure seed configs
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244a523df3
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@ -20,7 +20,7 @@ seeds/salts to the frequency reducer which has a similar effect.
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index 95dd058fca280a1e16f3d327be2aabeab91be534..f4a321e05098d42026a9a150fe9d11782ff0dfd4 100644
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index 95dd058fca280a1e16f3d327be2aabeab91be534..7e9c388179c75a233d9b179ea1e00428ac65ee99 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -570,7 +570,7 @@ public abstract class ChunkGenerator {
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@ -28,12 +28,12 @@ index 95dd058fca280a1e16f3d327be2aabeab91be534..f4a321e05098d42026a9a150fe9d1178
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}
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- if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) {
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+ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, holder::is)) { // Paper - add missing structure set configs
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+ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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if (list.size() == 1) {
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this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..31d071a26615c418c222df72478e3f60f556a7ad 100644
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index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..51a05900d02dc116ea215730713cd2cf2a4f1c23 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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@@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState {
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@ -52,24 +52,34 @@ index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..31d071a26615c418c222df72478e3f60
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}
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public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup<StructureSet> holderlookup, SpigotWorldConfig conf) { // Spigot
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@@ -64,14 +65,14 @@ public class ChunkGeneratorStructureState {
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@@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager);
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}).collect(Collectors.toUnmodifiableList());
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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+ // Paper start - horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key
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+ public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement {
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+ public final net.minecraft.resources.ResourceKey<StructureSet> key;
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+ public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey<StructureSet> key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) {
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+ super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType);
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+ this.key = key;
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+ }
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+ }
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+ // Paper end
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// Spigot start
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private static List<Holder<StructureSet>> injectSpigot(List<Holder<StructureSet>> list, SpigotWorldConfig conf) {
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return list.stream().map((holder) -> {
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StructureSet structureset = holder.value();
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- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) {
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+ final Holder<StructureSet> newHolder; // Paper
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+ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path
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String name = holder.unwrapKey().orElseThrow().location().getPath();
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int seed = randomConfig.salt;
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@@ -118,6 +119,11 @@ public class ChunkGeneratorStructureState {
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@@ -118,11 +129,21 @@ public class ChunkGeneratorStructureState {
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case "villages":
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seed = conf.villageSeed;
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break;
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@ -80,8 +90,20 @@ index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..31d071a26615c418c222df72478e3f60
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+ // Paper end
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}
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structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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@@ -139,12 +145,13 @@ public class ChunkGeneratorStructureState {
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- structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ // Paper start
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+ structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here
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+ } else {
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+ newHolder = holder;
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}
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- return Holder.direct(structureset);
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+ return newHolder;
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+ // Paper end
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}).collect(Collectors.toUnmodifiableList());
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}
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// Spigot end
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@@ -139,12 +160,13 @@ public class ChunkGeneratorStructureState {
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return stream.anyMatch(set::contains);
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}
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@ -96,7 +118,7 @@ index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..31d071a26615c418c222df72478e3f60
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}
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public List<Holder<StructureSet>> possibleStructureSets() {
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@@ -198,7 +205,13 @@ public class ChunkGeneratorStructureState {
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@@ -198,7 +220,13 @@ public class ChunkGeneratorStructureState {
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HolderSet<Biome> holderset = placement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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@ -110,17 +132,17 @@ index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..31d071a26615c418c222df72478e3f60
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -275,7 +288,7 @@ public class ChunkGeneratorStructureState {
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@@ -275,7 +303,7 @@ public class ChunkGeneratorStructureState {
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for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) {
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for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) {
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- if (structureplacement.isStructureChunk(this, l, i1)) {
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+ if (structureplacement.isStructureChunk(this, l, i1, structureSetEntry::is)) { // Paper - add missing structure set configs
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+ if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..991d94b6c03ab5b23f5f42dd70fd205bc84c2b9b 100644
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index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..594a2dd3b1d4c29c969d1992b8e93795da00e682 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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@@ -59,10 +59,24 @@ public abstract class StructurePlacement {
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@ -132,12 +154,12 @@ index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..991d94b6c03ab5b23f5f42dd70fd205b
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+ // Paper start - add missing structure set configs
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+ return this.isStructureChunk(calculator, chunkX, chunkZ, null);
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+ }
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+ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable java.util.function.Predicate<net.minecraft.resources.ResourceKey<StructureSet>> structureSetPredicate) {
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+ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey<StructureSet> structureSetKey) {
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+ Integer saltOverride = null;
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+ if (structureSetPredicate != null) {
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+ if (structureSetPredicate.test(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS)) {
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+ if (structureSetKey != null) {
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+ if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) {
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+ saltOverride = calculator.conf.mineshaftSeed;
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+ } else if (structureSetPredicate.test(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES)) {
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+ } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) {
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+ saltOverride = calculator.conf.buriedTreasureSeed;
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+ }
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+ }
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@ -177,7 +199,7 @@ index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..991d94b6c03ab5b23f5f42dd70fd205b
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+ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320);
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : 10387320); // Paper
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper
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return worldgenRandom.nextFloat() < frequency;
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}
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