Toggleable player crits

This commit is contained in:
MiniDigger | Martin 2018-03-10 00:50:24 +01:00
parent 4b38f09815
commit b9319698ce

View File

@ -270,7 +270,15 @@
flag1 = true;
} else {
flag1 = false;
@@ -1223,8 +1294,13 @@
@@ -1168,6 +1239,7 @@
f += itemstack.getItem().getAttackDamageBonus(target, f, damagesource);
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && !this.isSprinting();
+ flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
if (flag2) {
f *= 1.5F;
}
@@ -1223,8 +1295,13 @@
if (entityliving2 != this && entityliving2 != target && !this.isAlliedTo((Entity) entityliving2) && (!(entityliving2 instanceof ArmorStand) || !((ArmorStand) entityliving2).isMarker()) && this.distanceToSqr((Entity) entityliving2) < 9.0D) {
float f7 = this.getEnchantedDamage(entityliving2, f6, damagesource) * f2;
@ -285,7 +293,7 @@
Level world = this.level();
if (world instanceof ServerLevel) {
@@ -1235,26 +1311,43 @@
@@ -1235,26 +1312,43 @@
}
}
@ -333,7 +341,7 @@
}
}
@@ -1308,9 +1401,14 @@
@@ -1308,9 +1402,14 @@
}
}
@ -350,7 +358,7 @@
}
}
@@ -1351,7 +1449,14 @@
@@ -1351,7 +1450,14 @@
@Override
public void remove(Entity.RemovalReason reason) {
@ -366,7 +374,7 @@
this.inventoryMenu.removed(this);
if (this.containerMenu != null && this.hasContainerOpen()) {
this.doCloseContainer();
@@ -1391,7 +1496,13 @@
@@ -1391,7 +1497,13 @@
}
public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos pos) {
@ -381,7 +389,7 @@
this.sleepCounter = 0;
return Either.right(Unit.INSTANCE);
}
@@ -1545,12 +1656,24 @@
@@ -1545,12 +1657,24 @@
}
public void startFallFlying() {
@ -407,7 +415,7 @@
}
@Override
@@ -1664,11 +1787,30 @@
@@ -1664,11 +1788,30 @@
public int getXpNeededForNextLevel() {
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
@ -439,7 +447,7 @@
}
}
@@ -1748,13 +1890,20 @@
@@ -1748,13 +1891,20 @@
@Override
public void setItemSlot(EquipmentSlot slot, ItemStack stack) {
@ -467,7 +475,7 @@
}
}
@@ -1798,26 +1947,55 @@
@@ -1798,26 +1948,55 @@
public void removeEntitiesOnShoulder() {
if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) {