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Fix the chunks being blocked from unloading based on the keepSpawnInMemory flag
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@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/World.java 2014-12-02 15:12:18.222036228 +0000
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+++ src/main/java/net/minecraft/server/World.java 2014-12-02 15:04:12.678047004 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/World.java 2014-12-05 11:17:35.806563463 +0000
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+++ src/main/java/net/minecraft/server/World.java 2014-12-05 11:16:59.838564261 +0000
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@@ -13,6 +13,22 @@
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import java.util.UUID;
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import java.util.concurrent.Callable;
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@ -579,6 +579,6 @@
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short short0 = 128;
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- return k >= -short0 && k <= short0 && l >= -short0 && l <= short0;
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+ return k >= -short0 && k <= short0 && l >= -short0 && l <= short0 || !this.keepSpawnInMemory; // CraftBukkit - Added 'this.world.keepSpawnInMemory'
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+ return k >= -short0 && k <= short0 && l >= -short0 && l <= short0 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
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}
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}
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