re-revert Better reloading of pending unload chunks

This commit is contained in:
Shane Freeder 2018-04-18 13:03:59 +01:00
parent bbc31e2bd8
commit bacc2bbec0
No known key found for this signature in database
GPG Key ID: A3F61EA5A085289C

View File

@ -0,0 +1,25 @@
From 646201cc8906ae473235f5debaf1e585cf84c3d9 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 8 Apr 2018 01:21:23 +0100
Subject: [PATCH] revert "Better reloading of pending unload chunks"
many areas of NMS calls through to this method which means that
the server can easilly keep chunks loaded in certain conditions
even when they're no longer needed.
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 55dada668..2ed3fc40b 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -148,7 +148,7 @@ public class ChunkProviderServer implements IChunkProvider {
}
public Chunk getChunkAt(int i, int j, Runnable runnable, boolean generate) {
- Chunk chunk = getLoadedChunkAt(i, j);
+ Chunk chunk = getChunkIfLoaded(i, j); // Paper - revert "Better reloading of pending unload chunks" (see patch)
ChunkRegionLoader loader = null;
if (this.chunkLoader instanceof ChunkRegionLoader) {
--
2.17.0