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https://github.com/PaperMC/Paper.git
synced 2025-01-04 07:17:46 +01:00
Move delayed init down later in tick, improve accuracy of startup time
Now tracks the full startup time for "Done" message at end, as apparently Vanillas was done in a place that skipped tracking a lot of code too. This fixes an issue with ViaVersion
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@ -56,6 +56,15 @@ diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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long l = SystemUtils.getMonotonicNanos() - i;
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String s2 = String.format(Locale.ROOT, "%.3fs", (double) l / 1.0E9D);
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- DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s2);
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+ //DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s2); // Paper moved to after init
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if (dedicatedserverproperties.announcePlayerAchievements != null) {
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((GameRules.GameRuleBoolean) this.getGameRules().get(GameRules.ANNOUNCE_ADVANCEMENTS)).a(dedicatedserverproperties.announcePlayerAchievements, (MinecraftServer) this);
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}
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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@Override
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public void stop() {
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@ -98,14 +107,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit end
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// Spigot start
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public static final int TPS = 20;
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
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this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
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+ this.server.getScheduler().mainThreadHeartbeat(this.ticks); // Paper - run all 1 tick delay tasks during init, this is going to be the first thing the tick process does anyways, just move it inside of "Done" anything at 3+ won't be caught here but also will trip watchdog.... tasks are default scheduled at -1 + delay, and first tick will tick at 1
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this.serverConnection.acceptConnections();
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start - prevent double stopping on multiple threads
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synchronized(stopLock) {
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@ -139,9 +140,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public String getServerIp() {
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public void run() {
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try {
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+ long serverStartTime = SystemUtils.getMonotonicNanos(); // Paper
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if (this.init()) {
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this.nextTick = SystemUtils.getMonotonicMillis();
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this.serverPing.setMOTD(new ChatComponentText(this.motd));
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.a(this.serverPing);
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// Spigot start
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+ // Paper start - move done tracking
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+ LOGGER.info("Running delayed init tasks");
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+ this.server.getScheduler().mainThreadHeartbeat(this.ticks); // run all 1 tick delay tasks during init,
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+ // this is going to be the first thing the tick process does anyways, so move done and run it after
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+ // everything is init before watchdog tick.
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+ // anything at 3+ won't be caught here but also will trip watchdog....
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+ // tasks are default scheduled at -1 + delay, and first tick will tick at 1
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+ String doneTime = String.format(java.util.Locale.ROOT, "%.3fs", (double) (SystemUtils.getMonotonicNanos() - serverStartTime) / 1.0E9D);
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+ LOGGER.info("Done ({})! For help, type \"help\"", doneTime);
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+ // Paper end
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+
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+ org.spigotmc.WatchdogThread.tick(); // Paper
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org.spigotmc.WatchdogThread.hasStarted = true; // Paper
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Arrays.fill( recentTps, 20 );
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