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@ -1,6 +1,8 @@
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package org.bukkit.entity;
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package org.bukkit.entity;
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import org.bukkit.Location;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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/**
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* A Warden.
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* A Warden.
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@ -13,7 +15,17 @@ public interface Warden extends Monster {
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* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
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* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
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* target it will actively pursue it.
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* target it will actively pursue it.
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*
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*
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* @param entity target
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* @return anger level
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*/
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int getAnger();
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/**
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* Gets the anger level of this warden.
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*
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* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
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* target it will actively pursue it.
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*
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* @param entity target entity
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* @return anger level
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* @return anger level
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*/
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*/
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int getAnger(@NotNull Entity entity);
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int getAnger(@NotNull Entity entity);
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@ -21,7 +33,10 @@ public interface Warden extends Monster {
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/**
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/**
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* Increases the anger level of this warden.
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* Increases the anger level of this warden.
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*
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*
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* @param entity target
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* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
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* target it will actively pursue it.
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*
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* @param entity target entity
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* @param increase number to increase by
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* @param increase number to increase by
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* @see #getAnger(org.bukkit.entity.Entity)
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* @see #getAnger(org.bukkit.entity.Entity)
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*/
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*/
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@ -30,9 +45,58 @@ public interface Warden extends Monster {
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/**
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/**
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* Sets the anger level of this warden.
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* Sets the anger level of this warden.
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*
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*
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* @param entity target
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* Anger is an integer from 0 to 150. Once a Warden reaches 80 anger at a
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* target it will actively pursue it.
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*
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* @param entity target entity
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* @param anger new anger level
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* @param anger new anger level
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* @see #getAnger(org.bukkit.entity.Entity)
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* @see #getAnger(org.bukkit.entity.Entity)
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*/
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*/
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void setAnger(@NotNull Entity entity, int anger);
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void setAnger(@NotNull Entity entity, int anger);
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/**
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* Clears the anger level of this warden.
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*
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* @param entity target entity
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*/
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void clearAnger(@NotNull Entity entity);
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/**
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* Gets the {@link LivingEntity} at which this warden is most angry.
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*
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* @return The target {@link LivingEntity} or null
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*/
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@Nullable
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LivingEntity getEntityAngryAt();
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/**
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* Make the warden sense a disturbance in the force at the location given.
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*
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* @param location location of the disturbance
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*/
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void setDisturbanceLocation(@NotNull Location location);
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/**
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* Get the level of anger of this warden.
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*
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* @return The level of anger
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*/
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@NotNull
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AngerLevel getAngerLevel();
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public enum AngerLevel {
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/**
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* Anger level 0-39.
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*/
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CALM,
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/**
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* Anger level 40-79.
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*/
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AGITATED,
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/**
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* Anger level 80 or above.
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*/
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ANGRY;
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}
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}
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}
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