Show fall particles while in creative mode. Fixes BUKKIT-5009

Relocate CraftBukkit patch to fall damage when changing
gamemode from creative mode.
This commit is contained in:
t00thpick1 2013-12-13 19:31:59 -05:00 committed by Nate Mortensen
parent fbe062caf5
commit bdbd1808f7
2 changed files with 1 additions and 1 deletions

View File

@ -412,7 +412,6 @@ public class PlayerConnection implements PacketPlayInListener {
this.player.onGround = packetplayinflying.i();
this.minecraftServer.getPlayerList().d(this.player);
if (this.player.playerInteractManager.isCreative()) return; // CraftBukkit - fixed fall distance accumulating while being in Creative mode.
this.player.b(this.player.locY - d0, packetplayinflying.i());
} else if (this.e % 20 == 0) {
this.a(this.y, this.z, this.q, this.player.yaw, this.player.pitch);

View File

@ -628,6 +628,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
getHandle().playerInteractManager.setGameMode(EnumGamemode.a(mode.getValue()));
getHandle().fallDistance = 0;
getHandle().playerConnection.sendPacket(new PacketPlayOutGameStateChange(3, mode.getValue()));
}
}