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SPIGOT-6661: Fix missing radius from GenericGameEvent
By: md_5 <git@md-5.net>
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a2f69a4ad8
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@ -29,6 +29,7 @@ public class GenericGameEvent extends WorldEvent implements Cancellable {
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this.event = event;
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this.event = event;
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this.location = location;
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this.location = location;
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this.entity = entity;
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this.entity = entity;
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this.radius = radius;
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}
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}
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/**
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/**
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